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Attribute Rendering Library

I live in Ukraine and there is a war going on right now. If you are enjoying my mods, you can support me on Patreon. Any help is appreciated! Patreon Discord NuGet Documentation Frequently Asked Questions Q: What does it do? A: The library impl

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Attribute Rendering Library release matches 1.22.3?

Updated last month
Best match for your filters 3.1.5
Game version 1.22.0, 1.22.1, 1.22.2
Loader Built-in Vintage Story mod system

Attribute Rendering Library 3.1.5 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Attribute Rendering Library required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Attribute Rendering Library 3.1.5 need?

3.1.5 on 1.22.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Attribute Rendering Library without breaking your instance.

Built for Attribute Rendering Library 3.1.5 on 1.22.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.1.5. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.1.5. It opens that exact file at the source.

About this project

What does Attribute Rendering Library add?

I live in Ukraine and there is a war going on right now.

If you are enjoying my mods, you can support me on Patreon. Any help is appreciated!

Frequently Asked Questions

Q: What does it do?

A: The library implements highly optimized attribute-based variant system for rendering things. It is very efficient way to add thousands of variants for any item or block.

In the base game, when block/item adds insane variant combinations by using VariantGroups, it creates thousands of item IDs (1 item ID per variant).

Each block/item ID creates new instance which affects RAM a lot and with thousands of item IDs it can take up to 20-30 minutes to just load into a world.

By using this library, you can cut thousands of item IDs down into just 1-4 IDs per item!

Q: How will it help me?

A: Your mod would no longer take 20 minutes to load. You will be able to add infinitely more types than without it.

Q: Does it change any code in the api/vanilla?

A: It has a few Harmony patches to make some features work.

Click to see (bad) example JSON code

If your modded block/item looks like that, then you need to use this library in your mod as soon as possible!

"variantgroups": [
    { "code": "wood", "states": ["pine", "acacia", "birch", "baldcypress", "ebony", "kapok", "larch", "maple", "oak", "purpleheart", "redwood", "rottenebony", "walnut" ] },
    { "code": "metal", "states": ["copper", "iron", "steel", "tinbronze" ... ] },
    { "code": "glass", "states": ["red", "green", "yellow", "white", "black", "purple" ... ] },
    { "code": "color", "states": ["red", "green", "yellow", "white", "black", "purple" ... ] },
    { "code": "type", "states": ["a", "b", "c", "d", "e", "f", "g", "h" ... ] },
    { "code": "side", "states": ["left", "right", "up", "down" ] },
    { "code": "length", "states": ["1", "2", "3", "4", "5" ... ] },
    { "code": "width", "states": ["1", "2", "3", "4", "5" ... ] },
    { "code": "height", "states": ["1", "2", "3", "4", "5" ... ] },
    { "code": "capacity", "states": ["100", "50", "25", "10", "5", "2", "1" ... ] },
    { "code": "state", "states": ["dry", "raw", "burnt", "frozen", "disassembled", "assembled" ...  ] }
],

Project description from Vintage Story Mod DB.

Pick your setup

Attribute Rendering Library releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

46 available setups

Showing the newest 12 of 46 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Attribute Rendering Library versions and loaders

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.