Back to mods
Player Corpse project artwork

Vintage Story Mod DB · Vintage Story mod

Player Corpse

Requires CommonLib for VS 1.18+ The reimagined grave system. After the death of the player, the player's corpse will spawn in its place (at the moment it is a regular humanoud skeleton). You can go to it and collect things (by holding RMB), by default only

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Player Corpse release should I use?

Updated 1 year ago
Latest stable file 1.12.0
Game version 1.21.0, 1.21.1-rc.1, 1.21.1-rc.2
Loader Built-in Vintage Story mod system

Player Corpse 1.12.0 targets 1.21.0, 1.21.1-rc.1, 1.21.1-rc.2. It must be installed on the client. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is Player Corpse required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Player Corpse 1.12.0 need?

1.12.0. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Common Lib first. We found matching files for this game-version and loader setup.

Common Lib Needed by Player Corpse 1.12.0
required
Matching file found Matched file: 2.8.0

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Player Corpse without breaking your instance.

Built for Player Corpse 1.12.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.12.0. It targets 1.21.0, 1.21.1-rc.1, 1.21.1-rc.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Common Lib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.12.0. It opens that exact file at the source.

About this project

What does Player Corpse add?

Requires CommonLib for VS 1.18+

  image Crowdin

 The reimagined grave system.

After the death of the player, the player's corpse will spawn in its place (at the moment it is a regular humanoud skeleton). You can go to it and collect things (by holding RMB), by default only its owner or a player in a creative can collect a corpse. Not despawning.

In addition, a waypoint will be created at the place of death. By default, it will try to resolve conflicts with known mods, for example supports StreamDC.

Since the game is an unpredictable thing, this mod also adds the ability to restore items lost at the last death using the /returnthings command. By default, the last 10 deaths are stored for each player.

Config
CanFired - the corpse will be destroyed if it burns for more than 15 seconds (default: false)
HasHealth - a corpse has 100 hp and can be broken by other players (default: false)
CreateCorpse - whether corpses will be created at all (default: true)
SaveInventoryTypes - what types of inventory will be saved
NeedPrivilegeForReturnThings - what privileges are needed to return things (default: gamemode)
MaxDeathContentSavedPerPlayer - the number of recent deaths that are saved per player (default: 10)
CreateWaypoint - whether to create a waypoint at all upon death (default: auto; automated turn it off if there is another well-known mod adding waypoints). And also various settings for waypoint.
FreeCorpseAfterTime - makes corpses available to everyone after N in-game hours (default: 240; 10 days)
CorpseCollectionTime - corpse collection time in seconds (default: 1)
CorpseCompassEnabled - enable craftable compass to search for corpses nearby (default: true)

Config can be edited at runtime via /cl config

 


For bug reports, it is better to use GitHub (Issue tracker link), there is a form for reporting.

If you're reporting bugs, please don't write "it doesn't work" or "it's crashing for me". At least specify the version of the mod and the library. If you have a crash - add crash text. If the mod does not work correctly, but does not crash - check client-main.txt and server-main.txt from %appdata%/VintagestoryData/Logs for errors.

 

Project description from Vintage Story Mod DB.

Pick your setup

Player Corpse releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

60 available setups

Showing the newest 12 of 60 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Player Corpse versions and loaders

37 of 37 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.