
Vintage Story Mod DB · Vintage Story mod
Material Needs
OBLIGATORY PLUGS: Material Needs Material Needs: Geology Material Needs: Flowers More Fog Please Terra Prety Nephelangelo's Let's Play Series Nephelangelo's Donation Page 2.0.0 UPDATE: Make sure to BACKUP YOUR WORLDS first before attempting this update, as i
Quick answer
Which Material Needs release should I use?
Material Needs 2.0.0 targets 1.22.3. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Material Needs required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
No client/server declaration is available from this source.
What else does Material Needs 2.0.0 need?
2.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Material Needs without breaking your instance.
Built for Material Needs 2.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.0. It targets 1.22.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.0. It opens that exact file at the source.
About this project
What does Material Needs add?
OBLIGATORY PLUGS:
Material Needs
Material Needs: Geology
Material Needs: Flowers
More Fog Please
Terra Prety
Nephelangelo's Let's Play Series
Nephelangelo's Donation Page
2.0.0 UPDATE: Make sure to BACKUP YOUR WORLDS first before attempting this update, as it includes some small worldgen changes and a block / item Remapping. If you have crafted any of Material Needs' Aged or Very Aged wood variants of Bookshelves, Scroll Racks, or Crates, I would recommend emptying the contents of those out first before attempting to update your world, as these blocks do not seem to play nicely with Remapping. You can craft new ones after updating. All you need to do to update is:
1. Backup your world, just in case!
2. Empty out any modded Aged or Very Aged Bookshelves, Scroll Racks, or Crates on your world.
3. Download and install Material Needs 2.0.0.
4. Download and install Material Needs: Flowers 2.0.0.
5. Run your world and double check that Aged Wood and Flowers look good!
This update moves Material Needs' Aged Wood varieties to operate under the Mod Domain ("materialneeds") rather than the Game Domain. This should now greatly improve compatibility with other mods and play nicely with any mods that utilize the base game's wood varieties. This update also moves Material Needs' Flower varieties to its sister mod Material Needs: Flowers ("mnflowers"), however these flowers are still patched into the Game Domain so they should continue to operate exactly the same.
This mod greatly expands the volume of building materials available to you in Survival Mode by adding hundreds of new color variants of existing materials such as Plaster, Wattle & Daub, Rammed Earth, Flowers, Wood and more, and introduces countless new recipes for materials previously only available in Creative Mode, such as Aged Wood, Roof Beams, Rope Beams, Aged Ashlar, Cracked Ashlar, Clay Blocks, Dirty Gravel, Muddy Gravel, Rubble, Boulders and more! Given that inherently creative sandbox building format of Vintage Story, I feel it's imperative that Survival Mode players have access to almost every texture in the game for building purposes.
This Mod Includes:
• Over 100 new Color Plaster Blocks.
• Over 100 new Color Wattle & Daub Blocks, giving a new use for gravel.
• 170 new Color Rammed Earth Blocks.
• 10 new Mudbrick Varieties.
• 10 new Stone Varniants all based on real world varieties. - You will need to download Material Needs: Geology to install these.
• 28 new Flower Color Variants all based on real world varieties. - You will need to download Material Needs: Flowers to install these.
• 8 new dyes, Vermilion, Amber, Cyan, Chartreuse, Indigo and Magenta, now covering the full color spectrum. Also added Dark Brown and Light Brown.
• Several new Aged Wood blocks to make Aged Wood and Very Aged Wood sets fully complete and visually consistent.
• Survival recipes for Aged Ashlar Blocks.
• Survival recipes for Cracked Ashlar Blocks.
• Survival recipes for Beam Variants which were previously only obtainable in Creative Mode.
• Survival recipes for Aged Wood, Aged Hay, and Aged Thatch Roof variants.
• Survival recipes for Aged Wood Roof variants.
• Survival recipes for Raw Clay Block variants.
• Survival recipes for Dirty Gravel, Wet Dirty Gravel, Sludgy Gravel, etc. variants.
• Survival recipes for Boulder variants for decoration.
• Survival recipes for Stony Rubble variants for decoration.
• Ability to collect Leaf Blocks with a Saw in Survival Mode.
• Recipes to fermemt Vinegar in Survival Mode.
• New dye making recipes utilizing unused flowers and other foliage.
Roadmap:
• Add Overlay recipes.
• Add Linen colors.
• Add Varnished Wood sets.
• Add Water-Cured Wood sets.
• Add Suevite Aged Ashlar & Cracked Ashlar.
• Add Kimberlite Ashlar, Aged Ashlar & Cracked Ashlar.
• Add Stone Path varieties.
• Possibly some Color Glass variants.
• Rework Vinegar recipe.
• Other methods for obtaining building materials in Survival Mode.
Specially designed for builders, this mod greatly expands the variety of Plaster, Wattle & Daub and Rammed Earth blocks to 34 (ish) colors each! With hues and shades close enough to other colors that they will work well together for blending and texturing work, the aim of this mod is to provide builders with a broad and comprehensive color palette for designing builds. These colors are made to be faithful to the quality and style of the standard VS block palette.
Color Plaster Blocks are now produced by dyeing blocks in a barrel using the game's existing dyes, plus 8 new dyes, Vermilion, Amber, Cyan, Chartreuse, Indigo and Magenta, (plus Dark Brown and Light Brown) making Vintage Story dyes now cover the full color spectrum. The new Daub varieties use gravel for crafting grid recipes instead of sand so as not to interfere with vanilla daub recipes, which is still consistent with real world Wattle & Daub creation, they also all have barrel dye recipes for maximum flexibility. Cobalt, Magenta, and Violet are considered "royal" colors and are specially obtained through barrel dyeing only, while the rest of the new daubs have crafting grid recipes. All new Plaster and Wattle & Daub blocks are chiselable and should be compatible with QPTech's QP's Chisel Tools. You will not need to download any dependency mods like Expanded Matter, Material Needs will work on its own!
Please post pics of any builds you create with this mod, I would absolutely love to see what you create!
BetterRuins
Biomes
Wildcraft: Fruits and Nuts
Axle In Blocks
Herbarium
Snow Shoes
A Culinary Artillery - (With this compatibility patch courtesy of BLimP.)
XSkills - (With this compatibility patch courtesy of Mechanax.)
Plaster, Wattle & Daub and Rammed Earth can now be found in all of the following varieties:
Amber
Ashen
Azure
Black
Brown
Golden Brown
Light Brown
Weathered Brown
Charcoal
Chartreuse
Chestnut
Cinnabar
Cobalt
Coral
Graphite
Green
Lime
Magenta
Moss
Orange
Oxblood
Pewter
Red
Rouge
Russet
Sage
Salmon
Tan
Taupe
Turquoise
Violet
Viridian
White
Yellow
Pink Catmint
Blue Catmint
Montrose White Catmint
Persian Blue Catmint
Red Boy Cornflower
White Dwarf Cornflower
Pink Ball Cornflower
Black Gem Cornflower
Gold Haze Heather
Wickwar Flame Heather
Scarlet Heather
Blue Lagoon Heather
Yellow Mallow
Scarlet Rosemallow
Pink Mallow
Primley Blue Mallow
Wood Poppy
Field Poppy
Shirley Poppy
Himalayan Blue Poppy
Red Scotch Broom
Lena Scotch Broom
Moyclare Pink Broom
Boskoop Ruby Broom
Pink Forget Me Not
Blue Forget Me Not
Pink Lily of the Valley
Purple Lily of the Valley
Arenite - Sedimentary
Arkose - Sedimentary
Komatiite - Igneous - Source of Olivine. Source of Corundum (substitute for Crushed Bauxite).
Marl - Sedimentary - Source of Lime.
Monzonite - Igneous - Source of Corundum (substitute for Crushed Bauxite).
Pyroxenite - Igneous - Source of Olivine. Source of Corundum (substitute for Crushed Bauxite).
Serpentinite - Metamorphic - Source of Olivine. Source of Corundum (substitute for Crushed Bauxite).
Syenite - Igneous - Source of Corundum (substitute for Crushed Bauxite).
Tufa - Sedimentary - Source of Lime.
Wacke - Sedimentary
Enormous thanks to Brady_The, JonR, NiclAss and jayu for help ironing out the technical details on this one.
Project description from Vintage Story Mod DB.
Pick your setup
Material Needs releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.0
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Material Needs versions and loaders
2.0.0
MaterialNeeds_2.0.0.zip
19 Jul 2026
1.1.16
MaterialNeeds_1.1.16.zip
4 May 2026
1.1.15
MaterialNeeds_1.1.15.zip
27 Apr 2026
1.1.14
MaterialNeeds_1.1.14.zip
25 Apr 2026
1.1.13
MaterialNeeds_1.1.13.zip
1 Jan 2026
1.1.12
MaterialNeeds_1.1.12.zip
23 Dec 2025
1.1.11
MaterialNeeds_1.1.11.zip
22 Dec 2025
1.1.10
MaterialNeeds_1.1.10.zip
9 Dec 2025
1.1.9
MaterialNeeds_1.1.9.zip
8 Dec 2025
1.1.8
MaterialNeeds_1.1.8.zip
8 Dec 2025
1.1.7
MaterialNeeds_1.1.7.zip
7 Dec 2025
1.1.6
MaterialNeeds_1.1.6.zip
1 Dec 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.