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Veneer

This mod adds one-voxel-thick veneers, cut from debarked logs with a frame saw, so you don't have to use an entire debarked log every time you want to add some decorative wood touches to a chiseled block. It also adds unique, more figured variants of each wood

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Veneer release matches 1.22.4?

Updated 12 days ago
Best match for your filters 22.0.5
Game version 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3
Loader Built-in Vintage Story mod system

Veneer 22.0.5 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Veneer required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Veneer 22.0.5 need?

22.0.5 on 1.22.4. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Veneer without breaking your instance.

Built for Veneer 22.0.5 on 1.22.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 22.0.5. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 22.0.5. It opens that exact file at the source.

About this project

What does Veneer add?

This mod adds one-voxel-thick veneers, cut from debarked logs with a frame saw, so you don't have to use an entire debarked log every time you want to add some decorative wood touches to a chiseled block. It also adds unique, more figured variants of each wood type as veneers. (I cheated a little on the figured variants; some of these are different names for the same type of figure, some aren't official terms for anything, some aren't natural features of the wood grain, etc. Woodworking people, please don't kill me.)

 

This is a content mod which combines various skills from the early to early-intermediate tutorials available on the official VS wiki. Like all content mods, it's just a pile of JSON files. I have next to no coding experience, and still knocked most of this out over a weekend with nothing but the game itself, a basic text editor, and the VS modeling creator. (Certified LLM free!) If you're at all interested in making your own mods, even if it seems intimidating, try running through the guides and tutorials yourself!

 

My thanks to the VS discord's mod development channel, especially KDLynch and Brady_The, who were a tremendous help when I got stuck.

 

NEW:

  • compatibility with Wood Stain, a mod that adds stains you can apply to various wooden blocks; you can now make stained veneers from stained debarked logs
    • Warning: Wood Stain adds a ton of new blocks. Veneer also adds a ton of new blocks. The two together add a frankly absurd number of new blocks.

 

Possible future additions include:

  • additional orientations (esp. for figured variants) Done!
  • 4-voxel-thick redwood live-edge slabs Done! More types of live edge slabs may or may not be added later
  • stone inlay sheets for polished stone Making this a separate mod with Veneer as a dependency, so people can choose not to blow up their computers with two billion extra blocks
  • inlay sheets for things that don't have chiselable block forms, such as mineral pigments, gems, and crushed seashell These will go in the separate addon too
  • shiny and solid-color variants shiny not worth it currently, solid color will be covered by enamel in the separate addon
  • metal foil sheets with a smithing recipe (though currently there are other mods that already accomplish the same thing) Guess where this is going. That's right, in the addon mod.
  • live edge "slab tops" (not to be confused with vanilla slabs) that can be made with 4x4 redwood logs, resin, and beeswax
  • a simplified, lighter weight method for getting just one type of stained veneer in basic colors, enabled if Wood Stain isn't installed
  • slightly fancier frame saw texture
  • Spanish lang file, more if quality translations are possible
  • better tiling for figured variants?

 

Possible far future additions include:

  • replacing the current figured veneer recipe with figured logs that will sometimes drop randomly when cutting down trees; these will give 16 figured veneer sheets when debarked and framesawed, same as standard debarked logs, but they will be rarer
  • making Sinker Bald Cypress and Ancient Sinker Aged logs that will generate at the bottom of lakes, rivers, and bays, instead of generating in trees
  • making Rift-Touched Very Aged Logs that generate in ruins (or temporally unstable areas?)
  • making Spalted Rotten Logs that generate in forests alongside regular rotten debarked logs?
  • the ability to use a frame saw on a placed debarked log
  • adding a mechanically powered saw that returns 32 veneer sheets instead of 16 (or adjusting things so a frame saw returns 8 two-voxel-thick veneers and a mechanical saw returns 16 one-voxel-thick veneers)
  • a more elaborate veneer dyeing method for when Wood Stain isn't installed, involving boiling veneer in a pot once with water and then again with dye, with subsequent dye boils producing darker, more saturated colors
  • multiple figured variants of each wood type (not hard, but tedious, mod-bloating, and not a top priority) nope, not doing this

 

ATTENTION to the 50 or so people who downloaded the first (1.21) version: The fancy aged veneer has a new texture, and its old texture has been re-used as the very aged veneer. The new version will not automatically remap these veneers. Be aware that anything you made with a spalted aged veneer is going to change. Additionally, the 2x2 redwood veneer has been removed entirely. It wasn't craftable in the first version, but if you were playing with it in creative, that will also break. Apologies for the inconvenience; I hope to get the hang of remapping patches to avoid these issues in the future.

Project description from Vintage Story Mod DB.

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Veneer releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

43 available setups

Showing the newest 12 of 43 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.