
Vintage Story Mod DB · Vintage Story mod
Immersive Body Temperature
"If you can survive winter, you can survive summer. The challenge is simply mirrored." This mod fixes the imbalance where warm regions are significantly easier than cold ones, especially on multiplayer servers. It does not aim to make the game harder but to m
Quick answer
Which Immersive Body Temperature release matches 1.22.3?
Immersive Body Temperature 1.4.1 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Immersive Body Temperature required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Immersive Body Temperature 1.4.1 need?
1.4.1 on 1.22.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Immersive Body Temperature without breaking your instance.
Built for Immersive Body Temperature 1.4.1 on 1.22.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.4.1. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.4.1. It opens that exact file at the source.
About this project
What does Immersive Body Temperature add?
"If you can survive winter, you can survive summer. The challenge is simply mirrored."
This mod fixes the imbalance where warm regions are significantly easier than cold ones, especially on multiplayer servers. It does not aim to make the game harder but to make temperature systems more consistent and fair.
Fully configurable: Adjust the game and mod options to fit your playstyle, from relaxed to challenging.
The mod is carefully being balanced to avoid early game frustration and provide a sense of body temperature to the late game.
Cold & Heat
Cold ❄️
Cold climates reward preparation.
What to do
Wear warm clothing
Avoid water and wetness
Wear a hat to stay dry in rain
Protect yourself from wind
Use shelter whenever possible
Eat warm meals
How to recover
Warm up near a fire
Combine shelter and heat sources for best results
What changed to vanilla?
Wind has a stronger impact (windchill)
Gain wetness when walking in water
Being exposed to both wind and water causes windchill
Cold behaves similar to vanilla, but environmental factors matter more
☀️ Heat
Hot climates require a different approach.
What to do
Wear light clothing
Do not go naked, protect yourself from the sun
Wear a hat to reduce sun exposure
Avoid wearing too much armor
Be cautious in hot weather
How to recover
Wear clothes that cool you down
Take a swim
Take advantage of wind or breezes
Consequences
Hot climates are no longer easier than cold ones
Heatexposure increases body temperature
Warmclothing and armor add heat
Overheating can lead to heatstroke and damage over time
You know you're overheating when your surroundings become unusually bright and you feel dizzy
What affects you?
| Modifier | What does it do? | Explanation |
|---|---|---|
| Swimming |
cools & quick recovery from heat |
Can't feel wind while swimming. Clothing doesn't help you stay warm in water. Also you're not wet until out of the water... right? |
| Walking in water | cools &
quick recovery from heat |
Gain only half the wetness compared to swimming. |
| Wind | cools | Moving air increases evaporation and heat loss. Seek shelter in the shadow of the wind to reduce its effect. |
| Hydration | cools | Only with Hydrate or Diedrate Mod. Staying hydrated gives you a bonus in warm temperatures. |
| Shadehouse | cools | Only with Shadehouses Mod. The plants feel the shade and so do you. |
| Heatsources | heats & quick recovery from cold | Oven, pit kiln, forge, lava... They all provide warmth. |
| Room & Cellar | neutral | Rooms & cellars have a comfortable temeprature. |
| Environment | heats or cools | This is the temperature you feel around you. An outside temperature of 25°C would make the environment temperature also 25°C. If you're swimming and the water is 12°C then your environment has 12°C. |
| Species | heats or cools | With Player Model lib only. Depending on the species you pick. |
| Clothing | heats or cools | Your greates weapon against all weather! |
| Armor | heats | Armor will heat you up in warm weather. |
| Greenhouse | heats | The plants feel warmer and so do you. |
| Direct Sunlight | heats | A blessing in cold weather, a curse in warm weather. Remember to wear a hat! Not wearign sufficient clothes will give you a sunburn, though. |
| Sprinting | heats | Ever tried sprinting in 35°C? No? Try to keep it that way :) |
| Burning | heats | Pro tip: Set yourself on fire to warm up very quickly! |
Configuration
This mod attempts to stay close to what the vanilla game could have. So the vanilla config is used to determine this mod's behavior.
Body Temperature Hardiness
The body can self regulate temperature to a certain degree. The vanilla setting 'Body Temperature Hardiness' influences the apparent temperature characters feel comfortable in.
With default config comfy apparent temperature is 16°C to 29.5°C.
Use this setting to make temperature management easier or harder.
| Hardiness | Feel comfy over | Feel comfy under |
|---|---|---|
| Body Temperature Hardiness 0°C (default) | 16°C | 29.5°C |
| Body Temperature Hardiness -40°C (Min, easy) | 10°C | 32.5°C |
| Body Temperature Hardiness 20°C (Max, hard) | 19°C | 28°C |
Harsh Winters
In vanilla it determines if the player can receive damage from freezing. This mod expands this behavior so the player can also take damage from heatstroke.
ServerConfig.json & ClientConfig.json
ServerConfig
{ // Doubles the wind and wetness effects when wetness is above 50%. "HarshWindchill": false,
// Enable this only if you really don't like how the mod handles cold weather.
// When enabled the base game's body temperature mechanics will be
// used when outside temperature drops beneath 20°C.
// This will deactivate Harshwindchill, WinterClothes, WetnessDrySpeed,
// BodyTemperatureChangeAcceleration, SpeedPenalty and ReduceMaxHealthBeforeTakingDamage
// when body temperature is beneath 37°C.
"VanillaCold": false, // Shifts the character's comfortable temperature range. // Values from -30 (arctic) to 10 (tropical) are recommended. "ComfyTemperatureOffset": 0, // Gives the player better clothing at the start (40% - 80% condition), // to ease the beginning in extreme weather. "StartWithBetterCloth": true
// Set to false if you don't want food to warm you up by 0.5°C.
"ConsumablesAffectBodyTemperature": true
// Determines which clothes are considered for winter. Respects incomplete Item Codes.
"WinterClothes": [ "fur", "reindeer", "arctic" ],
// Determines how much warmer winter clothing is.
"WinterClothesWarmthMultiplier": 2,
// The multiplier for how quickly wetness dries form the player. 0.5 for slower drying, 2 for double the drying speed.
"WetnessDrySpeed": 1,
// Determines the how fast the player's character body temp changes. Min: 1, Max: 10.
"BodyTemperatureChangeAcceleration": 1,
// Apply a speed penalty should the player character feel too warm or too cold.
"SpeedPenalty": true,
// Reduce max health before taking direct health damage. Recover your max health in comfy temperatures.
"ReduceMaxHealthBeforeTakingDamage": true,
// Determines whether clothing temperature should be ignored when the player is inside a room or cellar.
"IgnoreClothingInRooms": true,
// Affects health damage and max health reduction speed.
// Default of 30 equals 0.23 damage per tick in normal game time.
"HealthDamagePerHours": 30,
// Determines whether temperatures below sealevel get warmer. Settign this to true is the vanilla behavior.
"BelowSeaLevelIsWarm": true,
}
ClientConfig
{
// When true all temperatures of this mod will be dispplayed in Fahrenheit.
"UseFahrenheit": false
}
Mod Integrations
Keeping hydrated in warm weather can cool you down by up to 2.5°C.
HoD equipment cooling effects are used to determine how much cooling your clothing and armor gives.
Status Hud's body temperature element displays warm body temperatures.
Please use the Status HUD for Immersive Body Temperture mod to see more elements.
This mod's temperature values have been fully integrated into Hud Clock. Thanks to Elocrypt for integrating it in his mod :)
Hud Clock displays warm body temperature and the apparent temperature in °C or Fahrenheit.
Shadehouses are the mirror to greenhouses. They provide 5°C cooling.
Fully compatible. Thanks Tiggetagg for ensuring compatibility :)
Set the temperature acceleration of this mod to 2 or 3 to get a better challange!
Disclaimer ⚠️
While it should be safe to add/remove from existing worlds, always back up your saves.
If you find any issues with the mod please post them in the comments. I will gladly assist!
To uninstall this mod please make sure your characters have a comfy body temperature and their full max health. Otherwise changes to movement speed adn max health might persist.
Known Issues 👀
- Boarding a raft from the water instead of dry land will cause the player to receive wetness as if his feet were in water.
Thanks to dimeymer for providing russian translation!
Project description from Vintage Story Mod DB.
Pick your setup
Immersive Body Temperature releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader build1.21.6
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Immersive Body Temperature versions and loaders
1.4.1
warmweathereffects_1.4.1.zip
26 Jul 2026
1.4.0
warmweathereffects_1.4.0.zip
24 Jul 2026
1.3.1
warmweathereffects_1.3.1.zip
11 Jul 2026
1.3.0
warmweathereffects_1.3.0.zip
11 Jul 2026
1.2.1
warmweathereffects_1.2.1.zip
27 Jun 2026
1.2.0
warmweathereffects_1.2.0.zip
23 Jun 2026
1.1.0
warmweathereffects_1.1.0.zip
21 Jun 2026
1.0.6
warmweathereffects_1.0.6.zip
17 Jun 2026
1.0.5
warmweathereffects_1.0.5.zip
16 Jun 2026
1.0.4
warmweathereffects_1.0.4.zip
23 May 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.