Vintage Story Mod DB · Vintage Story mod
Still Useful Stuff
Contents: • Mudbrick pottery kiln • Sluice for automatic panning • Climbing picks • Welcome mat for inviting traders: build a room, place a bed, and place food in a chest, basket, or a storage vessel, and wait. One mat per room. • Tent bag for carrying ro
Quick answer
Which Still Useful Stuff release matches 1.21.0-pre.2?
Still Useful Stuff 1.5.0 targets 1.21.0-pre.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Still Useful Stuff required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Still Useful Stuff 1.5.0 need?
1.5.0 on 1.21.0-pre.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Still Useful Stuff without breaking your instance.
Built for Still Useful Stuff 1.5.0 on 1.21.0-pre.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.5.0. It targets 1.21.0-pre.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.5.0. It opens that exact file at the source.
About this project
What does Still Useful Stuff add?
Contents:
- Mudbrick pottery kiln
- Sluice for automatic panning
- Climbing picks
- Welcome mat for inviting traders: build a room, place a bed, and place food in a chest, basket, or a storage vessel, and wait. One mat per room.
- Tent bag for carrying rooms. Can be configured to carry also items inside the tent.
- Glider
- Arrow mods:
- Explosive Arrows: crafted by placing an ore blasting bomb and arrow in crafting grid. Explodes on impact and destroys the arrow
- Fire Arrows: Crafted by placing a lit torch, fat, and an arrow into the crafting grid. Lights entities on fire upon impact and loses it's tip
- Beenade Arrows: Crafted by placing a filled beenade and arrow into the crafting grid. Releases 1-2 swarms of bees on impact and loses it's tip
- Tranquilizer Arrows (currently bugged): Crafted by placing an arrow, resin, and either a golden poppy or catmint in crafting grid. Slows target down by 10% per hit and multiple hits can stop them from moving. (Note: Hostile entities can still attack and jump). Lasts for 1 in game hour. Has no effect of mechanical mobs
- Heart Stopper Arrows: Crafted by placing an arrow, resin, death cap or funeral bell mushroom, and lily of the valley in the crafting grid. After 1 in-game hour it deals 75% of the animals maximum health as damage. Effect does not stack. Has no effect on mechanical mobs
- Ceramic tablet: assigning unique names to items and entities
- Lantern clip-on: frees your hand by clipping a lantern (item code contains "lantern") on a backpack (item code contains "backpack", including e.g. hunter backpack, leather backpack and sturdy backpack). Place the lantern in ther first inventory slot of any bag; only the first bag with a lantern in the first slot counts.
- Pulverizer can break rocks into sand, claystone into fire clay
- Tools can be ground into bits in the quern (ToolRecyclingEnabled)
- Tools break into metal bits (ToolBreakingEnabled)
- Clothes can be recycled in the crafting grid with a knife
- Gas mask: untested, but is craftable when Asphyxia Rebreathed is used.
- The sluice takes from the vanilla panning system so any block added from another mod should work.
- The sluice efficiency and speed can be changed in the config.
- The inventory of the sluice is limited to blocks with the "pannable" attribute and will drop something that does not have it.
Config options
- SluiceEfficiency = 1.0; A float that determines the percentage of how high the chance of getting drops from a block is
- SluiceSiftTime = 0.25: A float that determines how much time it takes to process a block. 1 is one in game hour
- SluiceSiftPerBlock = 1: Manually sifting sifts one block 8 times, the sluice only once.
- SlucieGiveRocks = true: Can sifting with the sluice produce rocks (granite, andesite...)
See jakecool19's Useful Stuff for more info. Formerly Useful Stuff (Unofficial).
- Japanese translation by macoto_hino
- Russian translation by Dr_Oldman
- Brazilian Portuguese translation by AzuliBluespots
Known issues: TranqArrow does not work (no idea why), gas mask is locked behind requiring gasapi or Asphyxia Rebreathed, chisel bench and bendy chute do not work.
Alternatives:
Contributions and forks are welcome!
Climbing Pick Config -------------------- - ClimbingPickDamageRate = 100 - ClimbingPickDisabledInProtected = true Glider Config ------------- - GliderDamageRate = 100 - GliderDescentRModifier = 0.75 - GliderMaxStall - GliderMinStall - GliderThrustModifier - GliderWindPushModifier - GliderBackwardsAt - GliderNoCaveDiving Tent Config ----------- - TentRadius - TentHeight - TentKeepContents - TentBuildEffort Kiln Config ----------- - PotKilnBurnHours Chisel Bench Config ------------------- - ChiselBenchRestoreCost
Content
--------
- ClimbingPickEnabled = true
- SluiceEnabled = true
- TentbagEnabled = true
- GliderEnabled = true
- LanternClipOnEnabled = true
- FireArrowEnabled = true
- ExplosiveArrowEnabled = true
- CardiacArrowEnabled = true
- TranqArrowEnabled = true
- BeenadeArrowEnabled = true
- OmnichuteEnabled = true
- PotKilnEnabled = true
- RockCrushingEnabled = true
- ToolRecyclingEnabled = true
- ToolBreakingEnabled = true
- ClothesRecyclingEnabled = true
- ShearDecorEnabled = true
- ChiselBenchEnabled = true
- TradersEnabled = true
- GasMaskEnabled = true
Project description from Vintage Story Mod DB.
Pick your setup
Still Useful Stuff releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.4
1 loader build1.22.3
1 loader build1.21.0-pre.2
1 loader build1.20.12
1 loader build1.20.0-rc.9
1 loader build1.19.3
1 loader build1.19.1
1 loader build1.18.8
1 loader build1.18.5
1 loader build1.18.1
1 loader build1.18.0-pre.0
1 loader buildShowing the newest 12 of 17 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Still Useful Stuff versions and loaders
1.5.0
usefulstuff17_1.5.0.zip
7 Jul 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.