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Unique Weapons project artwork

Vintage Story Mod DB · Vintage Story mod

Unique Weapons

Requires Combat Overhaul (fork) Dark and Darker themed unique weapons! Each weapon has its own scroll of enchantment needed to craft it + the meteoric iron base weapon + some themed items, these drop from high tier mobs and bosses - drop rates down below. Ea

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Unique Weapons release should I use?

Updated 3 months ago
Latest stable file 1.0.3
Game version 1.22.0, 1.22.1, 1.22.2
Loader Built-in Vintage Story mod system

Unique Weapons 1.0.3 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. 1 required mod needs a matching file.

Where it goes

Is Unique Weapons required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Unique Weapons 1.0.3 need?

1.0.3. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Combat Overhaul Fork, Armory Fork, Overhaul lib legacy compatibility, JSON Patches lib and 1 more first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 18 come through another mod in the chain.

2 listed on this file 18 pulled in by those mods
Combat Overhaul Fork Needed by Unique Weapons 1.0.3
required
Matching file found Matched file: 0.18.8
Armory Fork Needed by Unique Weapons 1.0.3
required
Matching file found Matched file: 1.11.3
JSON Patches lib Needed by Combat Overhaul Fork
pulled in
No matching file Version asked for: 1.3.1
ImGui Needed by Combat Overhaul Fork
pulled in
Matching file found Matched file: 1.2.2
Feverstone Wilds Needed by Combat Overhaul Fork
pulled in
Matching file found Matched file: 2.1.2
Meteoric Steel Needed by Combat Overhaul Fork
pulled in
Matching file found Matched file: 1.0.15
Toolsmith Needed by Armory Fork
pulled in
Matching file found Matched file: 1.2.19

18 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Unique Weapons without breaking your instance.

Built for Unique Weapons 1.0.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.3. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Combat Overhaul Fork, Armory Fork, Overhaul lib legacy compatibility, JSON Patches lib and 1 more first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 18 come through another mod in the chain.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.3. It opens that exact file at the source.

About this project

What does Unique Weapons add?

Requires Combat Overhaul (fork)

Dark and Darker themed unique weapons! Each weapon has its own scroll of enchantment needed to craft it + the meteoric iron base weapon + some themed items, these drop from high tier mobs and bosses - drop rates down below.

Each has a custom effect ranging from a nice boost, to being borderline OP. Each one is custom textured and some have their own model, most are based off of the armory mod's weapons aswell as the vanilla weapons.

Weapon effects:

Abyssal Tooth (javelin): returns to the player half a second after thrown

Bloodthirst (greatsword): deals 2 bleed damage over 1 second, also has 20% lifesteal

Cinder (halberd): 10 fire damage over 10 seconds

Delirium (steel light shield): while held and injured heals the player for .5 health at the cost of 2 temporal sanity per second. temporal stability regeneration is disabled while healing

Dryad’s Wrath (iron light shield): returns 50% of damage to the attacker when blocked

Elven Bow of Truth (recurve bow): 80% chance not to use an arrow, 20% faster draw speed, no aim sway while shooting

Fulgor (longsword): deals 6 lightning damage to the target

Kuma’s Claw (arming sword): deals 4 magic damage to the target

Leviathan (spear): deals 4 water damage to the target, also slows the target by 15% for 4 seconds

Life After Death (longaxe): deals 2 soul damage, if the player takes lethal damage they instead get healed to full health, goes on cooldown and needs to be recharged with 40 kills

Pestilence (longbow): deals 6 poison damage over 3 seconds

Pulverizing Prayer (mace): deals 2 divine damage aswell as ignoring the targets resistances

Rust Eater (falx): deals 75% more damage to rust creatures aswell as ignoring half their resistances, also deals 50% more damage to mechanical units aswell as ignoring 33% of their resistances

Stinky Stick (quarterstaff): deals 6 poison damage over 3 seconds

Viola: deals 4 ice damage also slows the target by 20% for 4 seconds

Scroll of Enchantment drop rates (chance to get any random scroll):

Bell
9%

Bowtorn Gearfoot
5%

Drifter Double-Headed
3%

Shiver Bellhead
5%

Shiver Deepsplit
4%

Corrupt Sawblade Locust
3%

Immobilized Eidolon (1st boss)
50%

Mad Crow (2nd boss)
100%

Crafting Recipes:

Abyssal Tooth: Matching scroll + meteoric iron javelin + 2 of a kind sea shell (volute, seastar, conch, clam, turritella, sundial, scallop)

Bloodthirst: Matching scroll + meteoric iron greatsword + 48 red meat

Cinder: Matching scroll + meteoric iron halberd + 16 coke

Delirium: Matching scroll + meteoric iron ingot + light shield (iron) + painting of seraph

Dryad’s Wrath: Matching scroll + meteoric iron ingot + light shield (iron) + 10 barrel cactus or silver cactus

Elven Bow of Truth: Matching scroll + meteoric iron ingot + recurve bow + 16 redwood logs

Fulgor: Matching scroll + meteoric iron long sword + lightning rod

Kuma’s Claw: Matching scroll + meteoric iron arming sword + 64 rot

Leviathan: Matching scroll + meteoric iron spear + 16 of any coral chunk

Life After Death: Matching scroll + meteoric iron long axe + 10L aqua vitae

Pestilence: Matching scroll + meteoric iron ingot + longbow + 5 poisonous mushrooms of any kind

Pulverizing Prayer: Matching scroll + meteoric iron mace + 3 of a kind lore books

Rust Eater: Matching scroll + meteoric iron falx + 20 rusty gears

Stinky Stick: Matching scroll + meteoric iron quarterstaff + 16 sulfur chunks

Viola: Matching scroll + meteoric iron sabre + 16 glacier ice

Road Map:

at some point I want to ditch the extra crafting ingredients (48 red meat for example) and instead tie a ritual or something of the sort to crafting the unique weapons (make it something like scroll + item base makes an uncharged unique weapon and you must do something in order to charge it up).

perhaps add Deathbloom (CO fork has daggers)
make cinders blade head have a fiery effect when held 

Notes:

Please let me know if any bugs appear, this is by far my largest mod in terms of content and scale so i'm assuming I didn't catch everything. Anyways enjoy!

Project description from Vintage Story Mod DB.

Pick your setup

Unique Weapons releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Unique Weapons versions and loaders

4 of 4 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.