BetterRuins
Adds many new ruins over and underground to your survival game world.
More mods. Fewer missing libraries.
Pick your Vintage Story version. We’ll follow the required mods too—even when they need mods of their own.
This catalogue is having a moment, so we’re showing the latest copy we checked.
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Vintage Story Most popular first
Adds many new ruins over and underground to your survival game world.
modAdds the capability to carry various things. Replaces CarryCapacity.
modFishing, trapping, irrigation, smoker, nightcrawlers, snakes, and much more!
modAdds an arsenal of tools to enhance the culinary experience.
modAdds a variety of new uses for existing foods.
Config library for content mods
Contains various food shelves and food storage, mainly made to be used alongside Expanded Foods.
modAdds Ceramic Hives and Langstroth Hives with Configurable Production Rates and Times
modLibrary for ore, materials and item variants. Extends VS existing ore.
modPotion mod that adds buffs to the player.
modBuilding better horizontal and vertical windmills, rotors, axles, and brakes since 1386.
Library for adding new player races
Adds cages to the game for capturing animals.
modImplements highly optimized attribute-based variant system for rendering things
Stores and displays prospecting data on the map and allows sharing data between players.
A mod for proximity VoIP. Shout at your friends!
modCraft and decorate with cloth, leather and hide.
Adds a variety of storage blocks designed for both aesthetic appeal and functional item organization
modAnimals leave blood trails when wounded by a player.
modMore clay, bricks, porcelain, glazings, colored glass, luminous glass.
modA mod that adds thirst and hydration mechanics as well as hot weather survival.
Adds procedural generated dungeons to the underground of Vintage Story
modGridless roof building system with vanilla style roofs, glass houses and more!
modAdds player shops, trading, and commerce.
modA redesign of worldgen to feel more natural, beautiful and enjoyable to traverse. By Nephelangelo.
Adds tameable cats to the game. Requires PetAI.
Adds seraph-pulled/pushed carts, sleds, and market stalls with storage and decoration options.
Implements more convinient syntax and more functionality for patching JSON assets.
modDrink in style! Adds a variety of tankards and goblets into Vintage Story.
modNeed a sort button for your storage containers? I know I do.
modPhysics-based smoke
modA library for other mods to calculate genetic inheritance
Adds various walking sticks that provide benefits to walking speed and hunger rate
modDesign and mint your own custom coins to trade with.
Replaces vanilla traders with new trader structures.
Adds villages and villagers to the world.
modHarvest, process, trade and craft with animal fleece and wool.
modNotice board where you can post and read player notices. Focused on RP aspect.
modTake better care of your tools and they will last you a long time!
Add crafting recipes for almost all VS clothing items
modAdds more than 200 new fruit, berry and nut plants for a variety of climate zones
modDeconstruction, construction, and linking of static translocators.
modMod adding multiple iron and beyond plate armor variations inspired by Greenwich blacksmiths style
modRPG-style skill system with abilities, perks, and progression.
modA library adding a shearable behaviour. Does nothing on its own.
modAnimals and Players leave footprints when moving.
modWorldgen revamp using a Watershed model. Adds meandering streams, groundwater, and erosion
modChiseled blocks will ALWAYS retain heat and make a room valid.
Compat for firearms, crossbows, combatoverhaul
modXLib provides an interface to add skills, abilities and effects to the game.
Save yourself a broken instance
Bring the required mods, and the mods they need in turn. “Missing library” is a rotten way to spend an evening.
Open the project before adding it to a world. We’ll show the required and optional mods, including the ones they require in turn.
Client and server requirements stay separate. If the source doesn’t say, we don’t turn the gap into “works everywhere.”
Good dependency links help players install the right thing and give everyone a better clue when a world refuses to start.