IncreaseNPCSpawns.zip
17 Jan 2026
CurseForge · Hytale mod
This mod increases the spawn rates of all NPCs for highly populated servers.
Quick answer
IncreaseNPCSpawns.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
IncreaseNPCSpawns.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for IncreaseNPCSpawns.zip. Pick another file and the loader, install side or required mods may change.
Use IncreaseNPCSpawns.zip. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside IncreaseNPCSpawns.zip. It opens that exact file at the source.
About this project
Has your server had a lack of creatures to kill due to a large player population? This mod improves spawn rates of all creatures both passive and hostile by up to 3x the amount of normal spawns. This means more animals for hunting leather and more hostile creatures for getting essences. Void creatures that spawn at night time has been adjusted to show up an hour earlier closer to when dusk starts, and more Void creatures will appear in the night time hours.
Currently these features are only implemented for Zone 1, more zones will be added soon.
Please note that this is very early access, so creature spawns may not be properly balanced. This will be addressed as the game's progression is more clearly defined over time.
Project description from CurseForge.
Recent files
17 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.