SetStore-Hytale-1.0.0.jar
20 Jan 2026
CurseForge · Hytale mod
A lightweight server plugin for handling external storefront purchases and server-side delivery.
Quick answer
SetCommerce SetStore-Hytale-1.0.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
SetStore-Hytale-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for SetCommerce SetStore-Hytale-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
Use SetStore-Hytale-1.0.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside SetStore-Hytale-1.0.0.jar. It opens that exact file at the source.
About this project
This project provides a server-side integration for handling purchases made through external storefronts.
It allows servers to securely receive and verify purchase events, then deliver content using a webhook-based flow. All checkout and payment handling remains external, while the server is responsible only for validation and delivery.
The plugin is designed to work with McSets, an external commerce platform for game servers. McSets handles the storefront, checkout, and payment processing, while this plugin connects your server to those purchase events in a safe and controlled way.
The focus is on flexibility and reliability. By keeping payment logic outside the server, owners can manage products and payments through a web-based dashboard without locking their server into a specific in-game shop or UI.
When a purchase is completed through the external storefront, a secure webhook request is sent to the server.
The plugin validates the incoming request, processes the purchase data, and triggers the appropriate server-side delivery logic. No payment information is handled in-game, and no client-side components are required.
This approach keeps the server lightweight, reduces risk, and allows storefront changes without requiring server-side rewrites.
Secure server-side purchase verification
Webhook-driven delivery flow
Designed for use with external storefronts
No in-game UI or client-side dependencies
Lightweight and suitable for production servers
A server running a supported version of the game
A McSets account with an active storefront
Internet access to receive webhook requests
Basic server configuration access
Documentation and setup guides are available through the project links.
Project description from CurseForge.
Recent files
20 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.