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HYRUN Parkour Timer project artwork

CurseForge · Hytale mod

HYRUN Parkour Timer

A time-trial / speedrun timer mod for hytale. Create parkour/race levels with START, END, RESET and CHECKPOINT zones, show an in-game timer HUD, and store times in a database with an in-game leaderboard. Players can browse levels through a menu UI.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HYRUN Parkour Timer release should I use?

Updated 6 months ago
Latest stable file timer-1.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

HYRUN Parkour Timer timer-1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should HYRUN Parkour Timer be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does HYRUN Parkour Timer timer-1.0.jar need?

timer-1.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add HYRUN Parkour Timer without breaking your instance.

Built for HYRUN Parkour Timer timer-1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use timer-1.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside timer-1.0.jar. It opens that exact file at the source.

About this project

What does HYRUN Parkour Timer add?

HYRUN Parkour Timer

Short description

A time-trial / speedrun timer plugin for Hytale.

Create parkour/race levels with START, END, RESET, and CHECKPOINT zones, show an in-game timer HUD, and store times in a database with an in-game leaderboard. Players can browse levels through a menu UI and quickly reset/restart runs.

You can use this mod to time your single player parkours or use it to create maps for the hyrun.net server.

Join the hyrun discord: https://discord.gg/DVrJa4hNpJ

Commands

Always available to players (no special permissions)

/menu

  • Opens the Time Trials level menu UI.

/timer reset

  • Resets you during an active run.
  • If the level’s reset mode is checkpoint, it sends you to your last checkpoint (or spawn if you haven’t reached one).
  • If the reset mode is start/spawn, it sends you to the level spawn.

/timer restart

  • Restarts the current run from the beginning.
  • Clears checkpoint progress and resets your timer to 0:00.

Player-facing commands (may require permissions)

Depending on your server’s permission setup, you may need to explicitly grant these to regular players.

/timer play <level>

  • Teleports you to the level spawn (or the START-zone center if no explicit spawn is set).
  • If the level is in a different world, the plugin transfers you there.

/timer leaderboard <level>

  • Shows the top 10 recorded times for the given level.

/timer info <level>

  • Shows level info (world, start/end zone status, reset mode, checkpoint count, and best time).

Builder / admin commands (permission-gated by default)

Use /op self in your single player world to get these.

Level management

/timer create <level>

  • Creates a new level for the current world.

/timer delete <level>

  • Deletes the level and its stored data.

/timer list

  • Lists all levels and whether START/END zones are set.

/timer setspawn <level>

  • Saves your current position/rotation as the level spawn point.

/timer setcreator <level> <creator|none>

  • Sets the displayed creator name for a level (use none to clear).

Zone setup

/timer zone <level> <start|end|reset|checkpoint>

  • Starts a zone selection for the chosen type.
  • After running this, select the two corners of the cuboid:
    • /timer pos1 (first corner)
    • /timer pos2 (second corner + saves the zone)

/timer pos1

  • Sets the first corner of the current zone selection.

/timer pos2

  • Sets the second corner and saves the zone to the database.

/timer cancel

  • Cancels the current zone selection.

/timer zones <level>

  • Lists all zones for the level.
  • RESET and CHECKPOINT zones are shown as reset1, reset2, checkpoint1, …

/timer zonedelete <level> <start|end|resetN|checkpointN>

  • Deletes a zone.
  • Use indexed names for multi-zones, e.g. reset1 or checkpoint2.

Reset behavior

/timer resetmode <level> <checkpoint|start>

  • Controls where a RESET action sends the player:
    • checkpoint: last checkpoint (fallback: spawn)
    • start: level spawn / start

Tags (level metadata)

/timer tag <name>

  • Creates a new tag (max 32 characters).

/timer tagdelete <name>

  • Deletes a tag.

/timer leveltag <level> <tag>

  • Assigns a tag to a level.

/timer leveluntag <level> <tag>

  • Removes a tag from a level.

Modes (loadout / rules)

/timer mode <level> <add|remove> <hand|dagger|sword|stamina>

  • Adds or removes a mode for an entire level.
  • stamina means Infinite Stamina.

/timer cpmode <level> <cp#> <add|remove> <hand|dagger|sword|stamina>

  • Adds or removes a mode for a specific checkpoint.

/timer modes <level>

  • Displays all configured modes for the level and per-checkpoint.

Debug / manual timer controls

/timer debug

  • Toggles debug mode so you can inspect zones without triggering their actions.

/timer start [level]

  • Manually starts the timer HUD (primarily for testing).

/timer end

  • Manually stops the timer HUD.

Project description from CurseForge.

Recent files

HYRUN Parkour Timer releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.