CurseForge · Hytale mod
Champions (More NPCs)
Champions introduces a huge amount of special enhanced variants of mobs for Hytale worlds, with balanced spawn
Quick answer
Which Champions (More NPCs) release should I use?
Champions (More NPCs) PJ-Champions-1.2.5.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Champions (More NPCs) be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Champions (More NPCs) PJ-Champions-1.2.5.jar need?
PJ-Champions-1.2.5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Champions (More NPCs) without breaking your instance.
Built for Champions (More NPCs) PJ-Champions-1.2.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use PJ-Champions-1.2.5.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside PJ-Champions-1.2.5.jar. It opens that exact file at the source.
About this project
What does Champions (More NPCs) add?
Champions introduces special enhanced variants of vanilla mobs for Hytale worlds.
✅ Features
- Champion-tier variants with upgraded equipment and visuals.
- Stronger stats and larger scale than their standard counterparts.
- Data-driven spawn setup for world integration.
- Integration with 🧌Forgotten Creatures mod for more npc variety

📅 Current Release State
This release now includes a working timed champion spawn system. Champions can spawn automatically near active players, promote into enhanced variants, and announce their arrival in chat.
The mod is still in an early stage; spawn mechanics and balance will be adjusted. Any suggestions are welcome.

⭐ In-Game Configuration
Admins can open the configuration panel with /champions.
The current UI lets you adjust:
- Global enable state.
- Timed champion spawn interval range.
- Timed champion spawn distance range around players.
- Minimum distance from world origin required for Tier 1 through Tier 5 champions.

This makes it possible to keep weaker champions closer to the early game while reserving stronger tiers for deeper exploration.
Project description from CurseForge.
Pick your setup
Champions (More NPCs) releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Champions (More NPCs) releases and Hytale builds
PJ-Champions-1.2.5.jar
25 Sept 2026
PJ-Champions-1.2.4.jar
9 Sept 2026
PJ-Champions-1.2.3.jar
27 Aug 2026
PJ-Champions-1.2.2.jar
14 Aug 2026
PJ-Champions-1.2.1.jar
1 Aug 2026
PJ-Champions-1.2.0.jar
21 Jul 2026
PJ-Champions-1.1.9.jar
8 Jul 2026
PJ-Champions-1.1.8.jar
14 Jun 2026
PJ-Champions-1.1.7.jar
6 Jun 2026
PJ-Champions-1.1.6.jar
1 Jun 2026
PJ-Champions-1.1.5.jar
26 May 2026
PJ-Champions-1.1.4.jar
25 May 2026
Looking for an older file? The official CurseForge project page is in Resources.
