CurseForge · Minecraft mod
Ballistix Dimensional Bridge
Seamlessly connects Ballistix missile systems across multiple dimensions. Send payloads from Earth to orbit — or from the Moon to Mars — with full cross-dimensional targeting support.
Quick answer
Which Ballistix Dimensional Bridge release should I use?
Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Ballistix Dimensional Bridge required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar need?
ballistixdimbridge-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Ballistix Dimensional Bridge without breaking your instance.
Built for Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ballistixdimbridge-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ballistixdimbridge-1.0.0.jar. It opens that exact file at the source.
About this project
What does Ballistix Dimensional Bridge add?
🪐 Ballistix Dimensional Bridge
Seamlessly connect Ballistix missile systems across dimensions.
🧩 Requirements
This mod requires both of the following to function properly:
⚙️ Ballistix
⚙️ CC Ballistix Reborn
Ballistix Dimensional Bridge (BDB) extends their systems to allow missile launches between dimensions — for example, from Earth to Orbit, Moon, or Mars.
🌌 About the Mod
Ballistix Dimensional Bridge (BDB) is a lightweight NeoForge addon that adds cross-dimensional targeting and transfer to the Ballistix missile system.
When enabled, missiles can transition between dimensions seamlessly:
Launch from a planet → pass altitude threshold (Y ≥ 300) → enter space.
Launch from space → descend below (Y ≤ 64) → enter planet atmosphere.
No configs or GUIs needed — everything is handled automatically or through simple commands.
⚙️ Main Features
🌍 Cross-dimensional missile teleportation
💾 Per-silo NBT storage for target coordinates & dimension
🧠 Smart boundary logic (auto handoff at top/bottom altitude thresholds)
💬 Player commands for manual targeting
🧰 Works with modded dimensions (space, Mars, orbit, etc.)
🔧 Lightweight and server-safe
🤝 Compatible with CC Ballistix Reborn for advanced scripting
🚀 How to Use Ballistix Dimensional Bridge
1️⃣ Install Requirements
Make sure both mods are installed:
BallistixCC Ballistix RebornThen place Ballistix Dimensional Bridge (BDB) in your
/mods/folder.
2️⃣ Set Your Default Dimension
You must tell the mod what dimension missiles should target.
Stand in the dimension you want as your target, then run:
/bdb hereThis saves your current dimension to your player data.
Or manually set one:
/bdb dim <dimension_id>Example:
/bdb dim stellar:space
3️⃣ Assign a Target to a Silo
Stand within ~12 blocks of a Ballistix silo or controller and run:
/bdb target <dimension_id> <x> <y> <z>Example:
/bdb target stellar:space 100 200 100This writes both coordinates and the target dimension into the silo’s NBT data.
4️⃣ Using the Radar Gun
You can still use the Radar Gun to set X, Y, and Z like normal.
However, the Radar Gun cannot store dimensions.
You must use/bdb hereor/bdb dimto define which dimension the target is in.
5️⃣ Verify Setup
Run
/bdb ping— if it replies withBDB: pong, the system is working.
Shift-right-click an empty hand on a silo to toggle its stored dimension.
6️⃣ Launch!
Launch your missile as usual — the Dimensional Bridge will handle the rest:
Planets: Y ≥ 300 → transfers upward to “space”.
Space-like dims: Y ≤ 64 → transfers down to planet.
Missiles continue in motion naturally after transfer.
🖥️ Integration with CC Ballistix Reborn
If you’re using ComputerCraft / CC: Tweaked + CC Ballistix Reborn,
you can automate or script cross-dimensional targeting:local silo = peripheral.wrap("right") silo.setTargetDim("stellar:space") silo.setTargetCoords(100, 320, 100) silo.launch()💡 Tips:
Use
setTargetDim()andsetTargetCoords()before callinglaunch()to ensure your missile travels to the correct dimension.The Ballistix Dimensional Bridge mod handles the actual transfer logic automatically once the missile leaves its home dimension.
💡 Quick Commands Recap
Command Description /bdb hereSaves your current dimension as default /bdb dim <id>Manually sets a dimension ID /bdb target <dim> <x> <y> <z>Writes target to nearest silo /bdb pingReturns “pong” if mod is active
🪄 Tips
Works with all modded dimensions: Mars, Moon, Orbit, Deep Space, etc.
No configuration required — everything works out-of-the-box.
Designed for large tech, space, and warfare-style modpacks.
Compatible with NeoForge 21.1.0+ and Minecraft 1.21.1.
Project description from CurseForge.
Pick your setup
Ballistix Dimensional Bridge by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ballistix Dimensional Bridge versions and loaders
ballistixdimbridge-1.0.0.jar
11 Oct 2025
Looking for an older file? The official CurseForge project page is in Resources.