Back to mods
Ballistix Dimensional Bridge project artwork

CurseForge · Minecraft mod

Ballistix Dimensional Bridge

Seamlessly connects Ballistix missile systems across multiple dimensions. Send payloads from Earth to orbit — or from the Moon to Mars — with full cross-dimensional targeting support.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ballistix Dimensional Bridge release should I use?

Updated 11 months ago
beta file ballistixdimbridge-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Ballistix Dimensional Bridge required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar need?

ballistixdimbridge-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Ballistix Dimensional Bridge without breaking your instance.

Built for Ballistix Dimensional Bridge ballistixdimbridge-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ballistixdimbridge-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ballistixdimbridge-1.0.0.jar. It opens that exact file at the source.

About this project

What does Ballistix Dimensional Bridge add?

  • 🪐 Ballistix Dimensional Bridge

    Seamlessly connect Ballistix missile systems across dimensions.


    🧩 Requirements

    This mod requires both of the following to function properly:

    • ⚙️ Ballistix

    • ⚙️ CC Ballistix Reborn

    Ballistix Dimensional Bridge (BDB) extends their systems to allow missile launches between dimensions — for example, from Earth to Orbit, Moon, or Mars.


    🌌 About the Mod

    Ballistix Dimensional Bridge (BDB) is a lightweight NeoForge addon that adds cross-dimensional targeting and transfer to the Ballistix missile system.

    When enabled, missiles can transition between dimensions seamlessly:

    • Launch from a planet → pass altitude threshold (Y ≥ 300) → enter space.

    • Launch from space → descend below (Y ≤ 64) → enter planet atmosphere.

    No configs or GUIs needed — everything is handled automatically or through simple commands.


    ⚙️ Main Features

    • 🌍 Cross-dimensional missile teleportation

    • 💾 Per-silo NBT storage for target coordinates & dimension

    • 🧠 Smart boundary logic (auto handoff at top/bottom altitude thresholds)

    • 💬 Player commands for manual targeting

    • 🧰 Works with modded dimensions (space, Mars, orbit, etc.)

    • 🔧 Lightweight and server-safe

    • 🤝 Compatible with CC Ballistix Reborn for advanced scripting


    🚀 How to Use Ballistix Dimensional Bridge

    1️⃣ Install Requirements

    Make sure both mods are installed:

    • Ballistix

    • CC Ballistix Reborn

    • Then place Ballistix Dimensional Bridge (BDB) in your /mods/ folder.


    2️⃣ Set Your Default Dimension

    You must tell the mod what dimension missiles should target.

    • Stand in the dimension you want as your target, then run:

      /bdb here

      This saves your current dimension to your player data.

    • Or manually set one:

      /bdb dim <dimension_id>

      Example:

      /bdb dim stellar:space


    3️⃣ Assign a Target to a Silo

    Stand within ~12 blocks of a Ballistix silo or controller and run:

    /bdb target <dimension_id> <x> <y> <z>

    Example:

    /bdb target stellar:space 100 200 100

    This writes both coordinates and the target dimension into the silo’s NBT data.


    4️⃣ Using the Radar Gun

    • You can still use the Radar Gun to set X, Y, and Z like normal.

    • However, the Radar Gun cannot store dimensions.
      You must use /bdb here or /bdb dim to define which dimension the target is in.


    5️⃣ Verify Setup

    Run /bdb ping — if it replies with BDB: pong, the system is working.
    Shift-right-click an empty hand on a silo to toggle its stored dimension.


    6️⃣ Launch!

    Launch your missile as usual — the Dimensional Bridge will handle the rest:

    • Planets: Y ≥ 300 → transfers upward to “space”.

    • Space-like dims: Y ≤ 64 → transfers down to planet.
      Missiles continue in motion naturally after transfer.


    🖥️ Integration with CC Ballistix Reborn

    If you’re using ComputerCraft / CC: Tweaked + CC Ballistix Reborn,
    you can automate or script cross-dimensional targeting:

    local silo = peripheral.wrap("right") silo.setTargetDim("stellar:space") silo.setTargetCoords(100, 320, 100) silo.launch()

    💡 Tips:

    • Use setTargetDim() and setTargetCoords() before calling launch() to ensure your missile travels to the correct dimension.

    • The Ballistix Dimensional Bridge mod handles the actual transfer logic automatically once the missile leaves its home dimension.


    💡 Quick Commands Recap

    Command Description
    /bdb here Saves your current dimension as default
    /bdb dim <id> Manually sets a dimension ID
    /bdb target <dim> <x> <y> <z> Writes target to nearest silo
    /bdb ping Returns “pong” if mod is active

    🪄 Tips

    • Works with all modded dimensions: Mars, Moon, Orbit, Deep Space, etc.

    • No configuration required — everything works out-of-the-box.

    • Designed for large tech, space, and warfare-style modpacks.

    • Compatible with NeoForge 21.1.0+ and Minecraft 1.21.1.

Project description from CurseForge.

Pick your setup

Ballistix Dimensional Bridge by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ballistix Dimensional Bridge versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.