CurseForge · Minecraft mod
Chapters
GameStages-style chapter progression for NeoForge. Lock items, fluids, recipes, and more behind named stages. For Minecraft 1.21 and 26.
Quick answer
Which Chapters release should I use?
Chapters 2.2 targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Chapters required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Chapters 2.2 need?
Chapters 2.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Chapters without breaking your instance.
Built for Chapters 2.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Chapters 2.2. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Chapters 2.2. It opens that exact file at the source.
About this project
What does Chapters add?
Chapters
Guide, recipes, and troubleshooting: https://github.com/GabinFqt/chapters/wiki
Chapters locks items, fluids, recipes, and dimensions behind stages until you grant them.
A stage is an id you choose, like mypack:iron_age. The /chapters commands, KubeJS, and the FTB Quests Stage fields all use that same id.
The jar ships no stages. You write them. Chapters runs on its own. KubeJS is the way the example below is written. A datapack works if you do not want scripts. JEI, FTB Quests, FTB Teams, and Mekanism are optional.
What you can lock
- Items. Hidden in JEI, no ground pickup, dropped from the inventory (about once a second), no crafting on the vanilla grid.
- Fluids. The player cannot place them or move them with buckets and tanks. JEI hides them.
- Recipes. That recipe id will not craft on the vanilla grid, and JEI hides it. The output item stays free unless you also lock the item.
- Dimensions. Travel is cancelled (portals, /tp). Players already inside are sent back to the Overworld.
- A whole mod. @create locks that mod's items, fluids, and Mekanism chemicals. It does not lock dimensions.
- Mekanism chemicals, on Minecraft 1.21 when Mekanism is installed. The player cannot move them by hand. JEI hides them.
You can soften a lock (keep it visible in JEI, or let the player hold the item). The wiki page Restriction flags shows how. Most packs should leave the defaults: fully locked until the stage is granted.
Example
Install KubeJS. Create kubejs/server_scripts/stages.js and call this inside ServerEvents.loaded:
ChaptersEvents.defineStage('mypack:iron_age', ['@create', 'dimension:minecraft:the_nether'])
Nothing from Create, and no Nether, until you grant the stage:
- /chapters check Steve mypack:iron_age
- /chapters add Steve mypack:iron_age
With FTB Quests, add a Stage Reward and type mypack:iron_age. No extra plugin. With FTB Teams, the whole party gets the stage.
The formatted script and more recipes are on the wiki.
Commands
/chapters add, remove, list, check, reload
Versions
- Minecraft 1.21 (NeoForge 21.1, Java 21): Chapters 1.x
- Minecraft 26 (NeoForge 26.1, Java 25): Chapters 2.x
Links
- GitHub: https://github.com/GabinFqt/chapters
- Releases: https://github.com/GabinFqt/chapters/releases
- License: MIT
Project description from CurseForge.
Pick your setup
Chapters by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Chapters versions and loaders
Chapters 2.2
chapters-2.2.jar
24 Oct 2026
Chapters 1.3
chapters-1.3.jar
24 Oct 2026
Chapters 1.2
chapters-1.2.jar
26 Sept 2026
Chapters 2.1
chapters-2.1.jar
26 Sept 2026
Chapters 2.0
chapters-2.0.jar
2 Aug 2026
chapters-1.1.jar
9 May 2026
1.1
chapters-1.1.jar
9 May 2026
chapters-1.0.jar
9 May 2026
1.0
chapters-1.0.jar
9 May 2026
Looking for an older file? The official CurseForge project page is in Resources.