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Not Enough Patterns project artwork

CurseForge · Minecraft mod

Not Enough Patterns

Adds better AE2 pattern compatibility for multiple mods

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Not Enough Patterns release should I use?

Updated today
Latest stable file Not Enough Patterns 1.21.1-0.8.1
Game version 1.21.1
Loader NeoForge

Not Enough Patterns 1.21.1-0.8.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs checking.

Where it goes

Is Not Enough Patterns required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Not Enough Patterns 1.21.1-0.8.1 need?

Not Enough Patterns 1.21.1-0.8.1. Change the file and its required mods may change too.

1 required mod needs checking

Install project 223794 first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.

25 listed on this file 8 pulled in by those mods
Mystical Agriculture Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: MysticalAgriculture-1.21.1-8.0.29.jar
AE2 Lightning Tech Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: AE2 Lightning Tech 2.1.3 (neoforge 1.21.1)
Create: New Age Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: 1.2.0 for Neoforge 1.21.1
MEGA Cells Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: 4.11.0 (NeoForge 1.21.1)
ExtendedAE Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: ExtendedAE-1.21-2.2.43-neoforge.jar
Expanded AE Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: expandedae-2.1.4.jar
Sable Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: Sable NeoForge 2.0.6 for mc1.21.1
Jade 🔍 Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: [NeoForge 1.21.1] 15.10.6
Just Enough Items (JEI) Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: 19.70.0.469 for NeoForge 1.21.1
Apothic Enchanting Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: Apothic-Enchanting 1.21.1-1.6.4
Actually Additions Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: Actually Additions 1.3.26
Ars Énergistique Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: 2.1.1-beta (NeoForge 1.21.1)
Draconic Evolution Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: Draconic Evolution 1.21.1-3.1.4.633
Occultism Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: occultism-1.21.1-neoforge-1.226.0.jar
Ars Nouveau Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: ars_nouveau-1.21.1-5.13.5
Create Optional for Not Enough Patterns 1.21.1-0.8.1
optional
Matching file found Matched file: Create 6.0.10 for mc1.21.1
Cucumber Library Needed by Mystical Agriculture
pulled in
Matching file found Matched file: Cucumber-1.21.1-8.0.16.jar
Thunderbolt Core Needed by AE2 Lightning Tech
pulled in
Matching file found Matched file: Thunderbolt Core 2.0.3 (neoforge 1.21.1)
Applied Flux Needed by MEGA Cells
pulled in
Matching file found Matched file: AppliedFlux-1.21-2.1.7-neoforge.jar
Applied Soul Needed by MEGA Cells
pulled in
Matching file found Matched file: appliedsoul-1.21.1-2.1.0-hotfix.jar
AppliedE Needed by MEGA Cells
pulled in
Matching file found Matched file: 1.0.8-beta (NeoForge 1.21.1)
Applied Energistics 2 Needed by MEGA Cells
pulled in
Matching file found Matched file: AE2 19.2.19 [NEOFORGE]

8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Not Enough Patterns without breaking your instance.

Built for Not Enough Patterns 1.21.1-0.8.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Not Enough Patterns 1.21.1-0.8.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install project 223794 first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Not Enough Patterns 1.21.1-0.8.1. It opens that exact file at the source.

About this project

What does Not Enough Patterns add?

Not Enough Patterns

Not Enough Patterns is an addon mod for Applied Energistics 2 that enhances its autocrafting functions by creating patterns for machines that pattern providers can't usually handle on their own.

Pattern providers only cope with machines shaped like a furnace: items in, items out. This mod teaches them the rest. Every integration is one ordinary autocrafting step: encode a pattern, drop it in a provider, and the network drives the machine.

Supported Mods

Mod 1.21.1 26.1.2 Processes
Actually Additions ✅ ❌ Empowering, Atomic Reconstruction
Apothic Enchanting ✅ ✅ Enchantment Infusion
Ars Nouveau ✅ ❌ Enchanting Apparatus, Imbuement Chamber, Rituals
Compact Crafting ✅ ❌ Miniaturization
Create ✅ ❌ Mechanical Crafting, Deploying, Filling, Sequenced Assembly
Draconic Evolution ✅ ❌ Fusion Crafting
Malum ✅ ❌ Spirit Infusion, Spirit Focusing
Mystical Agriculture ✅ ✅ Infusion, Awakening
Occultism ✅ ✅ Spirit Fire, Crushing, Crystallizing, Rituals
Oritech ✅ ✅ Particle Collision

Look a recipe up in JEI, hit the + button at a Pattern Encoding Terminal, and the right pattern comes back with the ingredients already worked out.

JEI vs EMI

Full EMI support is postponed until NEP's full 1.0 release, until then I'll be adding "JEMI" support, meaning you'll still need to have JEI installed even if you're using EMI to view items and recipes.

Added Content

  • Import Card — Allows a pattern provider to collect its own results, tracked per pattern and per side, so it never takes anything that it shouldn't. Also fits the pattern providers from Advanced AE, ExtendedAE, and MEGA Cells.
  • Machine Hub — Presents several separate inventories to a pattern provider as one so a multiblock machine can push items and fluids to individual blocks at once. Targets can be linked with the Hub Linker or found by the Hub's own scan.
  • Controllers — Manages a whole multi-step or multi-block process under one single block, moving items to where they need to go, then back into your system once the craft is finished.
  • Matrices — One-block late-game solutions that replace an entire multiblock process line, like Create's Sequenced Assembly.

Airships

Every block NEP adds works aboard a Sable sub-level, which is what Create: Aeronautics builds its ships from. Screens stay open while the deck moves under you, the Sequenced Assembly Linker draws its overlay on the ship rather than where the sub-level is parked, and assembling a ship around a machine no longer duplicates what it was holding. Links have to stay on one sub-level: a controller cannot drive a machine that is on a different ship, or on the ground below it.

Sable is optional. NEP reaches it through Sable Companion, which Sable ships with itself, so nothing changes on installs without it.

Modpack Permission

You are free to include unmodified releases of this mod in any Modpack on CurseForge or Modrinth (once the mod is on there), as long as the pack credits the mod and links to an official download page. The full terms are in LICENSE.

Documentation

Every machine has a full page in the in-game AE2 Guide, including setup diagrams, pattern encoding, troubleshooting, and its settings. Open the guide and look for Not Enough Patterns. That is the reference; this page is the summary.

Configuration

NEP is built with pack devs in mind: nep-server.toml is fully modular. Every integration has its own section with an enabled toggle, and a master modules.<mod>.allow_<mod>_module as a master switch for that mod's integrations.

Planned Mod Support

Mod Processes
Cooking for Blockheads Kitchen Suite
Enchanted Distillery, Kettle, Witch's Oven
Excessive Utilities QED(maybe), Rainbow Generator Controller(maybe)
Farmer's Delight Cooking Pot, Skillet, Cutting Board
Farming For Blockheads Market Trades
Iron's Spellbooks Alchemist Cauldron
Mekanism Metallurgic Infuser
Pneumaticcraft Pressure Chamber, Heat Crafting

Project description from CurseForge.

Pick your setup

Not Enough Patterns by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Not Enough Patterns versions and loaders

27 of 27 releases match

Looking for an older file? The official CurseForge project page is in Resources.