CurseForge · Minecraft mod
Hemodynamics
More-or-less realistic blood physics. Splatters, drops and more.
Quick answer
Which Hemodynamics release should I use?
hemodynamics-1.0.0-1.21.1-neoforge.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Hemodynamics required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does hemodynamics-1.0.0-1.21.1-neoforge.jar need?
hemodynamics-1.0.0-1.21.1-neoforge.jar. Change the file and its required mods may change too.
Install Architectury API first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.
8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Hemodynamics without breaking your instance.
Built for hemodynamics-1.0.0-1.21.1-neoforge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use hemodynamics-1.0.0-1.21.1-neoforge.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside hemodynamics-1.0.0-1.21.1-neoforge.jar. It opens that exact file at the source.
About this project
What does Hemodynamics add?
Actual blood physics in Minecraft. No pre-drawn textures or pngs.
Dependencies:
- REQUIRED: Architectury API
Recommended
This mod was made for: The Boys: Unbalanced
You can explode players limb by limb and splatter them against walls with superpowers.

Features
- Blood! Entities hit will spill blood droplets, which will fall dynamically and splatter on blocks and entities.

- Compatible with Create AND Sable/Aeronautics. Blood properly splatters and sticks to most blocks and falls on sub-levels.

- Blood splatters can be extremely violent, depending on damage.

- Footsteps! Walking over fresh blood will make you leave bloody footsteps.

- Rain will wash away the blood, and water will wash it away, just instantly.

Compatibility
The mod currently supports:
- Create
- Sable (Create Aeronautics)
- Epic Fight
- GeckoLib
- EMF (To an extent)
- TACZ, Superb Warfare, Vic's Point Blank
Project description from CurseForge.
Pick your setup
Hemodynamics by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Hemodynamics versions and loaders
hemodynamics-1.0.0-1.21.1-neoforge.jar
31 Oct 2026
hemodynamics-1.0.0-1.21.1-fabric.jar
31 Oct 2026
hemodynamics-1.0.0-1.20.1-forge.jar
31 Oct 2026
hemodynamics-1.0.0-1.20.1-fabric.jar
31 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.

