CurseForge · Minecraft mod
Organics
🌳 This mod adds minerals and exploits unused things to make varied content
Quick answer
Which Organics release should I use?
Organics-1.20.1-0.1.9.jar targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Organics required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Organics-1.20.1-0.1.9.jar need?
Organics-1.20.1-0.1.9.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Organics without breaking your instance.
Built for Organics-1.20.1-0.1.9.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Organics-1.20.1-0.1.9.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Organics-1.20.1-0.1.9.jar. It opens that exact file at the source.
About this project
What does Organics add?

This mod adds minerals and exploits unused things to make varied content. This is a remake of my first mods and I hope you will like it, This mod was created with the Mcreator tool.
Like most mods, the one adds new ore, these minerals allow the player who plays in peaceful to obtain certain resources, but also to add new minerals which allow you to craft new things. It also adds 6 monsters and 2 new biomes.
Do not hesitate to install JEI for the crafting of items
I'm French and this mod was done with Mcreator (Sorry if I make mistakes in English 😅)
Here are the armors that the mod adds, they have different ability, some can give you immunity to certain potion effect, the abilities are indicated under the armor in game.
Here are the minerals that are generated in the Overworld (Bone Ore, Enderpearl Ore, Gunpowder Ore, Iridite Ore, Kuko Ore, Gold Terracotta Ore and Frozen Quartz Ore) :
Here are the minerals that are generated in the Nether (Nether Coal Ore, Nether Iron Ore, Nether Redstone Ore, Nether Gold Ore, Nether Emerald Ore, Nether Diamond Ore, Venomite Ore) :

Iridite : 1-8
Kuko : 1-4
Endium : 1-126
Venomite : 120-126 (Fix in 0.1.8)
Here are the mineral that is generated in the End (Endium Ore) :

As you can see, the mod adds 4 independent minerals: kuko, iridite, venomite and endium, and which are not used for the moment, to make armor and tools

And 3 new enchantments :
Digging : Its combines with Extratools, it allows mining in 3x3
Meteorological Absorption : Its combines with Iridium armor, it allows to have beneficial effects when there is bad weather
Ender Phasing : Its combines with Enderite armor, it allows you to freeze if you sneak (thus to be immune to knockback) but in return, make you vulnerable to water.
Here is the Lava Moloss (Spawn in Nether Wastes and can be breed with blaze rod block) the Soulander (Spawn in Nether Wastes, Soul Sand Valley and Crimson Forest), the Terracotta Coloss (Spawn in Mesa or Badlands) the Drowned Creeper (Spawn in Warm Ocean), the Wandering Soul (Spawn in Snowy Tundra and Soul Sand Valley), and the Sand Catcher (Spawn in Desert and Beach and can get some quick sand bottle
Organics adds two new biomes, the Stone Forest and the Hoaky Forest :
There are fruit bushes which are available in the mod:

Here are the Furtos, they are creatures which roam in certain biomes, they are passive and do not have much use but they have rather nice loots!

You can put Organics in your modpack
You can also take a look to my other mods :
Project description from CurseForge.
Pick your setup
Organics by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.15.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Organics versions and loaders
Organics-1.20.1-0.1.9.jar
13 Aug 2023
Organics-1.19.2-0.1.9.jar
8 Oct 2022
Organics-1.18.2-0.1.9.jar
8 Jun 2022
Organics-1.16.5-0.1.9.jar
12 Aug 2021
Organics-1.16.5-0.1.8.jar
10 Aug 2021
Organics-1.16.5-0.1.7.jar
4 Jun 2021
Organics-1.16.5-0.1.6.jar
31 Mar 2021
Organics-1.16.5-0.1.5.jar
26 Mar 2021
Organics-1.16.4-0.1.4.jar
25 Feb 2021
Organics-1.16.4-0.1.2.jar
14 Feb 2021
Organics-1.16.4-0.1.1.jar
9 Feb 2021
Organics-1.16.4-0.1.0.jar
4 Feb 2021
Looking for an older file? The official CurseForge project page is in Resources.





