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Wulk's Smithing Addons

Warning: this mod just came out of WIP, some things may change in the future. May have visual and crafting issues. Compatible with: • Meteoric Steel: check out this beautiful bastard's work. • ToolSmith: its a must have when i play... been a while since i d

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Quick answer

Which Wulk's Smithing Addons release matches 1.22.5?

Updated 3 days ago
Best match for your filters 1.7.0
Game version 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3
Loader Built-in Vintage Story mod system

Wulk's Smithing Addons 1.7.0 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Wulk's Smithing Addons required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Wulk's Smithing Addons 1.7.0 need?

1.7.0 on 1.22.5. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Wulk's Smithing Addons without breaking your instance.

Built for Wulk's Smithing Addons 1.7.0 on 1.22.5. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.7.0. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.7.0. It opens that exact file at the source.

About this project

What does Wulk's Smithing Addons add?

Warning: this mod just came out of WIP, some things may change in the future. May have visual and crafting issues.

 

Compatible with:

  • Meteoric Steel: check out this beautiful bastard's work.
  • ToolSmith: its a must have when i play... been a while since i dont proper play the game tho.
  • Boric Alchemy: can use the cast iron processes to make the engine base and alchemical cauldron.

 

Ever since seeing the models for anvils in the game, as an irl blacksmith and history nerd: they angered me.
Origin of this disgust is the fact that their design is from the industrial revolution and upwards.

So ive decided to take matters on my own hands, and also implement nicer things along the way, hope yall enjoy this mod... been workin on it for at least two months, with custom textures and models, a whole historical bellows (not implemented yet) with custom animations, four metals and more to be added. might not be as impressive as other mods, or interesting, but at least im proud of it, and imma play with it for a long while.


Adds:

=> New models for all the anvils, tools and a way to make steel anvils (which are necessary to work some of the new steels added): 

  • Ferrous anvils: Of renaissance design, the steel and springsteel ones have a horn attached to the side.
  • Cast anvils: They are a rough block of metal, expected of the bronze age.
  • Smith hammer: more durable and robust than vanilla hammer.
  • Butterfly/Folded Ax: a multi-metal axe, meant for when steels and meteoric iron are scarce, also the only tool thus far that uses springsteel.
  • Mattock: multi-tool of axe and hoe, used for working overgrown areas into farmland.
  • Cast iron pot: holds 8 servings. requires to be seasoned once extracted from the mold.
  • Stump anvil: a tier 0 anvil for working copper. for when resources are scarce.
  • Wooden mallet: for early game hammer related recipes, and chiseling.
  • Clay brick forges: they look closer to irl forges... they only for the looks.
  • Single stage/bladder bellows: big boi bellows, for now just aesthetic, it resembles a historical bellows that would be used in times of yore. 

 

 

=> New metals:

  • Cast iron.
  • Wootz (a type of primitive steel, only useful for bladed tools due to its brittleness).
  • Stahl (low carbon steel made in a very isolated carburization process).
  • Spring Steel (highly durable and tensile, though not proper for a full tool).

 

=> Allows lime to be a flux.

=> More close to reality metal processing, that takes various steps to make em.

 

Thanks to:

Degen_Andi: for the help given these last hours on fixin some issues that i would have gone crazy fixin on me own. thanks truly.

TotallyNotASmurf: for jumpstarting the toolsmith compat. 

 

Known issues:

  • Tends to crash on metal recipes if smithing plus is installed (me mod was not the culprit).
  • dappled groves messes with the smith hammer.

 

Any issues, feedback or complaints, please feel free to say em here or ping me in the vintage story discord.

Project description from Vintage Story Mod DB.

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