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Skyreach Ravines project artwork

CurseForge · Hytale mod

Skyreach Ravines

Explore the tranquil Kweebec ravines and climb to the ancient heights of this new Hytale biome. Previously unused creatures and ores await.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Skyreach Ravines release should I use?

Updated 2 months ago
Latest stable file Skyreach Ravines - by Breadley - v4.1.zip
Game version Not listed
Mod system Built-in Hytale mod system

Skyreach Ravines - by Breadley - v4.1.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Skyreach Ravines be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Skyreach Ravines - by Breadley - v4.1.zip need?

Skyreach Ravines - by Breadley - v4.1.zip. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Skyreach Ravines without breaking your instance.

Built for Skyreach Ravines - by Breadley - v4.1.zip. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Skyreach Ravines - by Breadley - v4.1.zip. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Skyreach Ravines - by Breadley - v4.1.zip. It opens that exact file at the source.

About this project

What does Skyreach Ravines add?

Welcome to the Skyreach Ravines

Hytale's Worldgen tools unveil brand new experiences in the game. From the gentle homes of the kweebecs to the daunting heights of the skylands, the Skyreach Ravines offers new structures, daring climbs, and previously-unused NPCs and ores.

How to Play:

(note: the mod is designed for the latest pre-release. playing in the latest full release will disable npc spawns within structures)

  • Download the mod. It can be placed either in your world-specific mods folder, or in your userdata mods folder.
  • Launch the game, and enable the mod by right-clicking on the world you'd like to activate it in, then making sure it's checked under the 'mods' tab. The mod is designed for the latest pre-release.
  • Once you've loaded into your world, there are two methods to enter Skyreach Ravines
  • Method 1: obtain an Ancient Gateway and a Skyreach Ravine Fragment from the creative menu (this method ensures a more reliable spawnpoint)
  • Method 2: enter the command /op self, then press B and navigate to the 'instances' tab. Click on 'Skyreach Ravines' (this method does not guarantee a reliable spawnpoint)

Features:

  • the Skyreach Ravines Instance
  • new homes for the Kweebecs - including tree homes, hanging homes, taverns, mosshorn stables, merchant carriages, and small farms
  • new homes for the Klops - including cave homes, rooms, and pantries
  • new homes for Goblin Thieves, Scrappers, and Hermits
  • hidden home for the Hedera
  • reskinned Skyland human ruins
  • new Skyland prefabs
  • Forgotten Temple Portals in the Skylands
  • nightly thunderstorms in which Thunder Spirits spawn
  • Mithril Ore in the Skylands
  • floating Mage Tower
  • Wraith Lantern and Thunder Spirit spawns

Feel free to reach out to me on twitter or on discord to report any bugs/issues!

Project description from CurseForge.

Recent files

Skyreach Ravines releases and Hytale builds

15 of 15 releases match

Looking for an older file? The official CurseForge project page is in Resources.