CurseForge · Minecraft mod
Polyglot
This mod makes it easier to create translations for mods
Quick answer
Which Polyglot release should I use?
polyglot-fabric-1.21.1-1.1.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Polyglot required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does polyglot-fabric-1.21.1-1.1.0.jar need?
polyglot-fabric-1.21.1-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Polyglot without breaking your instance.
Built for polyglot-fabric-1.21.1-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use polyglot-fabric-1.21.1-1.1.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside polyglot-fabric-1.21.1-1.1.0.jar. It opens that exact file at the source.
About this project
What does Polyglot add?
Minecraft has a handy feature to support mods in different languages. However, there are a few problems that this mod should solve.
Case 1
Problem:
The author released a mod, and the community started sending the author translations in other languages. However, for some reason the author does not make changes to the mod. The only solution is to manually add your translation to the jar file, hoping that the author of the mod will someday approve the translation. However, if any update comes out on the mod, all your hard work will be overwritten.
Solution:
The Polyglot mod allows you to move your translations to another location. A folder will be created in the root folder of your build where you can store your translations.
This way, you no longer need to edit the jar file and you don't have to worry about your translation being overwritten after a mod update. Your translation is completely independent.
Case 2
Problem:
For some reason, the author decided not to use the functionality created for text translation and hardcoded the text and it will not be possible to translate it by translation files.
Solution:
At the current stage Polyglot allows to translate such text from item tooltips. You need to add a line of the following format to the translation file
How to:
You can find guide in wiki.
Project description from CurseForge.
Pick your setup
Polyglot by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Polyglot versions and loaders
polyglot-fabric-1.21.1-1.1.0.jar
13 Jun 2025
polyglot-fabric-1.20.1-1.1.0.jar
13 Jun 2025
polyglot-neoforge-1.21.1-1.1.0.jar
13 Jun 2025
polyglot-forge-1.20.1-1.1.0.jar
13 Jun 2025
polyglot-fabric-1.21.1-1.0.0.jar
11 Jun 2025
polyglot-neoforge-1.21.1-1.0.0.jar
10 Jun 2025
polyglot-fabric-1.20.1-1.0.1.jar
10 Jun 2025
polyglot-fabric-1.20.1-1.0.0.jar
10 Jun 2025
polyglot-forge-1.20.1-1.0.3.jar
10 Jun 2025
Looking for an older file? The official CurseForge project page is in Resources.











