
Vintage Story Mod DB · Vintage Story mod
Waypoint Compass
Craft a compass watch, wear it on your arm, and a compass strip appears at the top of your screen. Three tiers, from early game to late game: Watch Shows Recipe Copper Cardinal points Core: 2 glass slabs, 3 rusty gears, a stick and a circular copper plate. W
Quick answer
Which Waypoint Compass release should I use?
Waypoint Compass 1.1.1 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Waypoint Compass required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Waypoint Compass 1.1.1 need?
1.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Waypoint Compass without breaking your instance.
Built for Waypoint Compass 1.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.1. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.1. It opens that exact file at the source.
About this project
What does Waypoint Compass add?
Craft a compass watch, wear it on your arm, and a compass strip appears at the top of your screen. Three tiers, from early game to late game:
| Watch | Shows | Recipe |
|---|---|---|
| Copper | Cardinal points | Core: 2 glass slabs, 3 rusty gears, a stick and a circular copper plate. Watch: leather · core · leather. |
| Bronze | + your pinned waypoints | Copper watch in the centre, 4 temporal gears on the sides, 4 bronze semicircles in the corners. |
| Steel | + other players | Bronze watch in the centre surrounded by 4 steel semicircles. |
Each tier is made from the previous watch, so nothing is lost when you upgrade. The circular copper plate and the bronze/steel semicircles are smithed on the anvil, 1 ingot each. The copper plate can also be cast in a clay circular plate mold (100 units of copper).
Better together: the KristKing mods
Every one of my mods works on its own. Install them together and they talk to each other, with no dependencies: remove one and the rest keep working.
| Mod | What it is | Together |
|---|---|---|
| Gentage | Heritable genetics for animals, a veterinarian trade and a server rarity ranking. | Animals you follow in the Gentage Book show on the strip as a paw print in their rarity colour, with name, ID and distance (a paw with «?» marks a last known position). With the bronze or steel watch, a paw floats over each one up close. |
| Player Roster | Hold Tab for a scoreboard of everyone online. | Its Tab list places itself under the compass strip. |
| Leanable Surfaces | Lean tongs and small tools against forges, anvils, chests and tables. | Works side by side, no shared patches or screen areas. |
Click on the sections below for more.
Features
- Compass strip with ticks every 15°, cardinal points and a centre needle.
- Pinned waypoints shown at their bearing with the same icon and colour as on the map, including icons added by other mods.
- Distance under each marker, plus height difference when it matters:
120 m (+14). The marker in the centre also shows its name. - Markers behind you stick to the edge of the strip, so you know which way to turn.
- Steel watch: other players appear as person icons, with group members in green. They are exactly the players the vanilla map can show, so the server's map rules still apply (hidden players, map render distance, spectators). It reveals nothing the map doesn't.
- Animated watch: on the worn watch a temporal gear spins and the needle points to real north. Other players see it too. The case and buckle match each tier: orange copper (rusty gears and a stick needle), yellow bronze, or bronze with a steel rim and buckle; only the temporal-gear tiers glow green.
- Moves the vanilla block/entity info box from the top centre to under the minimap and coordinates, so it doesn't overlap the compass. Can be turned off.
- Watches can be placed on the ground, on tables (Shift + right click, 4 per block) and in display cases. Plates and semicircles work with metalworking and melt back into ingots.
- Ctrl+Shift+C toggles the compass (rebindable). Hidden with F4 like the rest of the HUD.
Configuration
ModConfig/waypointcompass.json (client): RequireWatch, OffsetY, Width, FieldOfView, MaxDistance, ShowDistance, ShowOffscreenAtEdge, ShowPlayers, AnimatedWatch, IncludeCartographer, RespectPinMatrixHidden, MoveBlockInfo, BlockInfoMaxWidth.
Dependencies
None. Only Vintage Story 1.22 or newer. The integrations below are optional: they switch on only if those mods are installed.
Compatibility
Tested on a Vintage Story 1.22.7 server running 56 mods, with no errors.
- Pin Matrix: its pins show up (trader markers included), and pins you hide in Pin Matrix are hidden on the compass too.
- Cartographer: shared waypoints that you pinned are shown, without duplicates.
- BetterEr Prospecting, Pet AI, Player Corpse (Azu), Rivers: the waypoints they create are normal map waypoints, so they appear on the compass when pinned.
- HUD Clock: no overlap with its default layout.
Other mods are detected at runtime (no hard dependencies). If one changes internally, that integration switches itself off and logs a warning.
Install
Required on the server and on every client, since it adds items and recipes. After updating, close the game completely before joining again. Languages: English and Spanish.
Español
Fabrica un reloj compás, póntelo en el brazo y aparecerá arriba de la pantalla una franja de brújula. Tres niveles, del principio al final de la partida:
| Reloj | Muestra | Receta |
|---|---|---|
| Cobre | Puntos cardinales | Núcleo: 2 losas de vidrio, 3 engranajes oxidados, un palo y una placa circular de cobre. Reloj: cuero · núcleo · cuero. |
| Bronce | + tus waypoints fijados | Reloj de cobre al centro, 4 engranajes temporales a los lados y 4 semicírculos de bronce en las esquinas. |
| Acero | + los demás jugadores | Reloj de bronce al centro rodeado por 4 semicírculos de acero. |
Cada nivel se hace con el reloj anterior, así que no se pierde nada al mejorarlo. La placa circular de cobre y los semicírculos de bronce o acero se forjan en el yunque, 1 lingote cada uno. La placa de cobre también se puede fundir en un molde de arcilla de placa circular (100 unidades de cobre).
Mejor juntos: los mods de KristKing
Cada uno de mis mods funciona solo. Instalados juntos se hablan entre sí, sin dependencias: si quitas uno, los demás siguen funcionando.
| Mod | Qué es | Juntos |
|---|---|---|
| Gentage | Genética heredable para los animales, oficio de veterinario y ranking de rareza del servidor. | Los animales que sigues en el Gentage Book salen en la franja como una huella del color de su rareza, con nombre, ID y distancia (una huella con «?» indica la última posición conocida). Con el reloj de bronce o acero, una huella flota sobre cada uno de cerca. |
| Player Roster | Mantén Tab para ver a todos los conectados, como un marcador. | Su lista de Tab se coloca sola debajo de la franja. |
| Leanable Surfaces | Apoya tenazas y herramientas pequeñas en fraguas, yunques, cofres y mesas. | Funcionan juntos, sin parches ni zonas de pantalla compartidas. |
Haz clic en las secciones de abajo para ver más.
Funciones
- Franja con marcas cada 15°, puntos cardinales y aguja central.
- Waypoints fijados en su rumbo con el mismo icono y color que en el mapa, incluidos los iconos de otros mods.
- Distancia bajo cada marcador y desnivel cuando importa:
120 m (+14). El del centro muestra además su nombre. - Los que quedan detrás se pegan al borde de la franja, para saber hacia dónde girar.
- Reloj de acero: los demás jugadores salen como una silueta de persona, en verde los de tu grupo. Son exactamente los que puede mostrar el mapa, así que se respetan las reglas del servidor: no revela nada que el mapa no enseñe.
- Reloj animado: en el reloj puesto gira un engranaje y la aguja apunta al norte real; los demás jugadores también lo ven. La caja y la hebilla son del metal de cada nivel.
- Mueve la información del bloque/entidad del juego debajo del minimapa y las coordenadas para que no se pise con la brújula (se puede desactivar).
- Los relojes se pueden dejar en el suelo, sobre una mesa (Shift + clic derecho, 4 por bloque) y en vitrinas. Las placas y semicírculos sirven en la metalurgia y se funden de vuelta a lingote.
- Ctrl+Shift+C muestra u oculta la brújula (tecla configurable).
Dependencias
Ninguna. Solo Vintage Story 1.22 o superior. Las integraciones de abajo son opcionales: se activan solo si esos mods están instalados.
Compatibilidad
Probado en un servidor de Vintage Story 1.22.7 con 56 mods, sin errores.
- Pin Matrix: sus pines salen en la brújula (también los de comerciantes), y los que ocultas en Pin Matrix se ocultan también en la brújula.
- Cartographer: se muestran los waypoints compartidos que tengas fijados, sin duplicados.
- BetterEr Prospecting, Pet AI, Player Corpse (Azu), Rivers: los waypoints que crean son waypoints normales del mapa, así que salen en la brújula si los fijas.
- HUD Clock: no se pisa con su distribución por defecto.
Los demás mods se detectan en tiempo de ejecución, sin dependencias obligatorias. Si alguno cambia por dentro, esa integración se apaga sola y deja un aviso en el log.
Instalación
Necesario en el servidor y en cada cliente, porque añade objetos y recetas. Tras actualizar, cierra el juego del todo antes de volver a entrar. Idiomas: inglés y español.
Project description from Vintage Story Mod DB.
Pick your setup
Waypoint Compass releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.6
1 loader build1.22.5
1 loader build1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Waypoint Compass versions and loaders
1.1.1
waypointcompass_1.1.1.zip
11 Oct 2026
1.1.0
waypointcompass_1.1.0.zip
1 Oct 2026
1.0.15
waypointcompass_1.0.15.zip
27 Sept 2026
1.0.14
waypointcompass_1.0.14.zip
27 Sept 2026
1.0.13
waypointcompass_1.0.13.zip
27 Sept 2026
1.0.6
waypointcompass_1.0.6.zip
26 Sept 2026
1.0.5
waypointcompass_1.0.5.zip
26 Sept 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.