Tinkers' Auto Anvil
Bring your Tinkers’ tool workflow into your automation line.
Tiny tweaks. Total overhauls.
CurseForge and Modrinth in one place. Pick the Minecraft version and loader before you pick the file.
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Bring your Tinkers’ tool workflow into your automation line.
TconJEI Reworked for Tinker's Construct 3,add kubejs and datapack support.
This mod allows you to enchant Tinker's Construct tools with vanilla and modded enchantments.
Voidworks expands Neo Tinkers with new materials, Voidworking transformations, Heavy Armor, shields, glaives, claws, advanced alloys, custom traits, progression systems, and support for major combat and recipe-viewer mods.
Edit Tinkers Construct materials in-game with a unified Forge 1.20.1 editor.
A techno-magical addon that acts as a bridge between industrial and magic mods.
ProductiveMetals ATM10 Compat adds 200+ smelting recipes to the foundry/smeltery.
This Mod adds 4 new dog variants and 2 new craftable items the dog treat and dog toy!
Continuum Tool Growth adds progression to Tinkers’ Construct tools, weapons, and armor. Equipment gains XP from normal use, levels up, earns stat boosts, and can receive role-aware modifier rewards over time.
A Chinese functional editor for building Curios accessories and TiC3 materials.
the normal adventurecraft
"You are squishy, axolotl with the power to warp and bend reality, why not get stronger?"
My Tinkers Construct mod, "Sakalti2," adopts the parallel world setting of the Sakalti mod and incorporates materials from other worlds. It adds ores, materials, blocks, fluids, and more.
Integration for Modular Golems and Tinkers' Construct
Forge 1.20.1 addon that lets Tinkers' Construct materials forge SlashBlades.
Use 8 new dyed Wood Blocks for your builds!
A low code mod that adds Gateways for Ancient Tools from Tinkers Construct and its addons.
An EMI-compatible fork of TCon JEI that brings Tinkers’ Construct recipe and item integration into EMI.
Make Anything and Everything with Cardboard
Adds endgame Cores, a placeable Trophy of Infinity, and daily playtime rewards, with optional Mars exploration, ore unification, and Tinkers’ Construct support.
A simple client-side mod for exporting material data from Tinkers' Construct 3.
Explore the laws of physics through research, scientific instruments, laboratories, discoveries, and unique gameplay mechanics.
Extend Tinkers' Construct with KubeJS: all 66 recipe types, new materials, stat types, parts, tools, bows, armor and scripted modifier events. No Java needed.
A Tinkers' Construct 3 Addon, focusing on "well" "balanced" tool materials.
Tinkers' AI is a lightweight, data-driven addon for Minecraft 1.20.1 / Forge. It gives newly spawned monsters Tinkers' Construct equipment and teaches them to use Tinkers' bows, crossbows, and throwing weapons.
Anvil's Search is a companion mod for Tinkers' Search, adding part browsing, tool simulation, and modifier search to the Tinker's Anvil GUI.
Add a tool to disassemble Tinkers' Construct tools to get materials back, Configurable!
Tinker's Construct addon that adds Voidsteel, a powerful metal with heavy consequences
A Tinkers Construct addon that removes all of the crafting recipes, chest loot and mod drops for the vanilla minecraft tool/weapon/armor and replaces them all with Tinkers stuff.
Unofficial Modern Foundry fork for NeoForge 1.21.1 that helps preserve Tinkers’ Construct items and tool data when migrating Forge 1.20.1 worlds
Combine Tinkers’ Construct materials with Chest Cavity organs to craft modifiable organs with material traits, passive bonuses, and cross-organ synergies.
A small mod for a modpack (maybe going public soon?) that adds two tools for Tinkers' Construct!
Allow Saint's Dragons materials to be used for Tinkers' Construct tool crafting and modifiers.
Added an element system, a trial system, and a skill system. The mod itself doesn't include any actual content; modpacks creators need to add it themselves.
Turn any armor into a Core, then convert it into Tinkers' Construct armor or merge it into finished armor. Keeps the original defense and modded attributes (e.g. mana regen), stackable. TiCEX supported. Needs Forge 1.20.1 and Tinkers' Construct 3.12+.
Adds machinery, better storage, and some QoL.
Tinker's Khopesh is a thingpack for Tinkers' Construct that adds one new weapon
TconDiadema Plus provides a powerful configuration system to automatically inject diverse Diadema domains into any specified entity upon spawning.
It adds Overclock Heater blocks that accelerate Smeltery and Foundry melting
Tinkers' Construct's Scythe can now be used as an Input for Pylon's Harvester Pylon.
A mod that disables non-Tinkers' Construct 3 tools and equipment for 1.20.1 Forge.
Allows you to charge up a crossbow before firing for a more natural feeling crossbow use.
Configure and strengthen Tinkers' Construct Auto-Repair with server-friendly Moss tuning for GT New Horizons.
New ores for tinkers construct
An unofficial addon adding dynamic combat animations, weapon combos, and accurate hitboxes to Continuum Construct tools.