Data Anchor
Simple library mod with helpful data attaching and networking utilities including attaching data to entities, chunks, players, and worlds with low boilerplate code. Its own system built from the ground up for multiloader support.
Tiny tweaks. Total overhauls.
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Simple library mod with helpful data attaching and networking utilities including attaching data to entities, chunks, players, and worlds with low boilerplate code. Its own system built from the ground up for multiloader support.
Fixes the /help command
Global data & resource packs made easy.
A lightweight entity-tick-scheduler for doubling your TPS.
A Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.
Control Player Effects under various conditions
📚 Automatically refills the player's hand when using the final item if a replacement exists.
Protects players from damage when client lags on server connect
Allows modpack developers to define default server properties. Typically used for things like a default level type.
Temporal API is the library for Team Temporal mods, other projects may use it as well.
Server Friendly Endgame Tech Items/Blocks
Remaps logged stacktraces to readable mappings
Extra Compat better connects many popular mods and fixes problems from them!
Automatically populates some item, block and other tags (for mod compatibility)
BisectHosting Server List Integration Menu for Modpacks [NEOFORGE ONLY]
Adds useful commands and improves the vanilla structure blocks - ToolKit
Makes chat history much longer
Authenticate and re-validate your session
Various utilities
performance mod that don‘t allow entities to tick when they are far from players.
Fixes disconnections caused by large datapacks
Networking stack optimization mod and unofficial fork of Krypton mod for Minecraft Forge
🌲 Allows specifying which biome players will spawn in on new world creation.
Small mod that Increases the size limit of structure blocks and fill command
Remove that delay when blocking
IC2Classics Config Library
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration.
A general-purpose performance mod and fork of the popular "Lithium" mod made for the Forge mod loader.
Enhance the vanilla "Open to LAN" Gui for online mode and port customization
Create your own villager trades
A powerful, auto sync config library.
Generates realistic terrain for overworld biomes, including those added by other mods.
Fixes and alleviates nonsense "Your bed was obstructed" errors.
The Mixin Library for 1.8 - 1.12.2.
Adds shield-breaking and shield-parry mechanics.
A mod that allows you to claim chunks to protect your blocks. It also has a minimap and large map!
Profiling tool for server admins
The core is required for all adaptive performance tweaks modules and provides a shared API, monitoring functionally, events and commands.
Helping mobs see in the distance
Supported entities and items such as torches or lanterns emit light!
Chunkloading, chickenbones style
Collects player count metrics for modpack authors.
Grants EXP for your team when you capture a wild Pokemon
A minecraft forge mod which profiles and visualises lag in the world.